As of #24 the user doesn't need to call glewInit themselves, and it'll be called on its own the first time a GL function is called. However as of now the function is simply called and its return value completely ignored.
Thus auto-called glewInit should also catch and croak on errors.
As of #24 the user doesn't need to call glewInit themselves, and it'll be called on its own the first time a GL function is called. However as of now the function is simply called and its return value completely ignored.
Thus auto-called glewInit should also catch and croak on errors.