A Debian user has reported a segault with SDLx::Text in Debian bug #772123.
The code that leads to segfault is
#!/usr/bin/perl
use strict;
use SDL;
use SDL::Surface;
use SDLx::App;
use SDLx::Text;
my $dt = 1/60;
my $min_t = 1/60;
my $W = 1680/2;
my $H = 1050/2;
my $wt = 0xFFFFFFFF;
my $bk = 0x000000FF;
my $app = SDLx::App->new(w=>$W, h=>$H, dt=>$dt, min_t=>$min_t);
my $fgs = SDL::Surface->new_from($app, $app->w, $app->h, $app->format->BitsPerPixel, 0, 0, 0, 0);
my $fgt = SDLx::Text->new(h_align => 'center', size => 18, color => $bk, x => $W/2, y => 18);
$app->add_show_handler(sub{
my($delta,$app)=@_;
print "boom?\n";
$fgt->write_to($fgs,"segfault");
print "no...\n";
});
$app->run();
exit(0);
Using SDL::Surface (not SDLx::Surface) with SDLx::Text is fishy, but I don't know the exact cause of the segfault.
Hello
A Debian user has reported a segault with SDLx::Text in Debian bug #772123.
The code that leads to segfault is
Using SDL::Surface (not SDLx::Surface) with SDLx::Text is fishy, but I don't know the exact cause of the segfault.
What's your opinion ?
All the best