Closed Gpinchon closed 2 years ago
Nevermind, for EGL on Windows you need to use an available implementation, McNopper created one (I couldn't compile it properly though), Mesa3D also has one but it fails when trying to choose a configuration for some reason, there is also the PowerVR SDK one, I did not try it though.
Hi ! This is more of a question than a real issue, but I don't really know where to ask this appart from here. I am trying to use EGL on Windows, and when I include eglew.h, the compiler complains about missing EGL/eglplatform.h and KHR/khrplatform.h Am I missing something there ? Is there a specific way of using EGL on Windows ?