Persistent-SS13 / Persistent-Bay

A fork of baycode that saves and loads characters and the station.
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Sugestion create a public market. #812

Closed JulianCarlosShirey closed 5 years ago

JulianCarlosShirey commented 6 years ago

Description of issue

We have no way to actually exchange good on the map using the telepads.

Description of the sugestion

Make a public market that will allow player to make request for goods on the server. Those request could be fill using the same system as the current export system.

First step will be to collect request

Something like the Warrant Assistant program where it's simply a public listing of some text. Swipe card to apply your name as the buyer's representative, and your faction or business as the purchasing entity. Also a text field for a description of what you're buying, and a number field for the price you are bidding.

Step by step implementation

JulianCarlosShirey commented 6 years ago

Nappist say:

Calling a specific shuttle for bills of sale and purchase would work better as it's also the first steps towards building a trade system involving shuttles. Instead of necessarily revealing what z-level you're on, you could list a specific shuttle that will be at x address at a given time Which would allow a greater depth of "public" trading hubs and "private" manufacturing/productive hubs

PsyCommando commented 6 years ago

Maybe a Frontier Ebay kind of App for computers could be interesting?

ingles98 commented 6 years ago

Dunno what is best for players:

Pandolphina commented 6 years ago

Suggestion here.

Let factions/players make their own imports. Basically, you can make a crate that has a set amount of items (that you must obtain and put into it) and a price that you choose.

Maybe even make a machine that you can set to print autolathe items in bulk, kinda like how you can do with the protolathe.