PersonTheCat / OreStoneVariants

A powerful utility for generating new blocks when given a foreground and background.
GNU General Public License v3.0
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Adding Mekanism Ores failed #83

Closed drago87 closed 4 years ago

drago87 commented 4 years ago

I'm trying to add mekanism osmium and tin but everytime i start the game i get a error saying that the osmium ore does not exist. I have added

mekanism_osmium_ore.txt mekanism_tin_ore.txt oreOsmium.txt oreTin.txt

with the json extention insted of txt in the ore_stone_variants_mods config folder. and added them to the config file

ore_stone_variants.txt

i have not done the worldgen file yet. Have i missed something?

If i remove the mekanism_osmium_ore mekanism_tin_ore from the config file the game starts but no new ores are added to jei

PersonTheCat commented 4 years ago

What's the exact file structure you're using? These files were supposed to be named "OreProperties.json" and "RecipeProperties.json" respectively and placed inside of a folder or zip named "mekanism_X_ore" prior to version 5.0. If so, then that may be the issue. If not, then there's a bug that I need to look into before the next update.

drago87 commented 4 years ago

it was \config\ore_stone_variants_mods/mekanism_X_ore.json but i will try the other way

--edit-- that was it. the instrucktions where a bit confusing

--edit2-- Ores are added but the smelting recipe is emty. as in you smelt the ore to nothing

--edit3-- Mamanged to fix it it should have been "result" : "mekanism:ingot", "resultMeta" : 1,