Closed PersonTheCat closed 1 month ago
This can be implemented in one of two ways:
ChunkStatus
for combined features and carvers, placing it after carvers, but before features (using Mixin)Due to the complexity of this problem, it is my opinion that it is not an ideal target for release 1.0 and should be saved for later.
In vanilla, world carvers, configured features, and structure starts all generate in insertion order. We will want a way to precisely configure the order in which these features generate; perhaps some kind of "x before y / a after b" type of system, or even some way to set an exact order.
Additionally, we should consider whether it makes sense to support generating configured features and carvers in alternation. I am leaning towards no, but will be open to other suggestions in the comments.