PetTurtle / ZK-Zero-Wars

zero-k custom mode
GNU General Public License v3.0
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Crash report - not enough memory #54

Closed dahn-zk closed 4 years ago

dahn-zk commented 4 years ago

Suspect: [f=0010800] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=GameFrame trace=[Internal Lua error: Call failure] not enough memory

Happened in the middle of the game. Unfortunately wasn't captured, probably because everyone crashed.

I also have seen a Windows notification after one crash (another game) saying "Out of memory". Since then I haven't seen the notification anymore. But I suspect

infolog ``` [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\" Using writeable configuration source: "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" Using additional read-only configuration source: "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\springsettings.cfg" LogOutput initialized. Logging to D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamFreeScrollSpeed = 50 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FontSize = 18 Fullscreen = 0 GrassDetail = 9 GroundDecals = 5 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LuaGarbageCollectionMemLoadMult = 100 MSAALevel = 8 MaxParticles = 25000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragCircleCommandThreshold = 25 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1500 UnitIconDist = 50 UnitLodDist = 500 UseDistToGroundForIcons = 1.10000002 UseLuaMemPools = 0 VFSCacheArchiveFiles = 0 Water = 4 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolution = 1920 XResolutionWindowed = 1920 YResolution = 1080 YResolutionWindowed = 1080 snd_volmaster = 4 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance Build Environment: gcc libstdc++ version 20171010 Compiler Version: gcc-5.5.0 Operating System: Windows 10 TBA Insider Update (build 18363) Hardware Config: Intel(R) Core(TM) i7-4700HQ CPU @ 2.40GHz; 8109MB RAM, 12298MB pagefile Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 8 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 30s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=24 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 3] 1600x1024x24bpp@60Hz [ 5] 1600x900x24bpp@60Hz [15] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 388.57 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 770M/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 3072MB (total) / 1428MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) S3TC/DXT1 texture support : 1/1 texture query-LOD support : 1 (1) MSAA frame-buffer support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) seamless cube-map support : 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [VSync::SetInterval] interval=0 (disabled) [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<1920,1080> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.11.1)] 2ms [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\" [DataDirLocater::Check] Isolation Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\ Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\maps Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\games Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000482f64c0 (SpringVFS) global=0000000000000000 (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000483c55b0 context=00000000481eab30 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (High Definition Audio Device)] [f=-000001] [Sound] [Speakers (High Definition Audio Device)] [f=-000001] [Sound] [Speakers (High Definition Audio Device)] [f=-000001] [Sound] [Digital Audio (S/PDIF) (High Definition Audio Device)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] EFX Enabled: yes [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.4.1" [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Chobby v1.8.4.1", overwrite=false)] section=3 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0 [f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [f=-000001] gl.GetViewSizes, 1920, 1080 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API [f=-000001] [LuaMenu] Loading API widget: spring-launcher [f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [f=-000001] [LuaMenu] Loading API widget: Limit FPS [f=-000001] [LuaMenu] Loading API widget: Away Tracker [f=-000001] [LuaMenu] Loading API widget: Chili Framework [f=-000001] [LuaMenu] Loading API widget: LibLobby API [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n [f=-000001] [LuaMenu] Loading API widget: ChiliFX [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler [f=-000001] [LuaMenu] Loading API widget: Ingame Interface [f=-000001] [LuaMenu] Loading widget: Test [f=-000001] [LuaMenu] Loading widget: Command Buffering [f=-000001] [LuaMenu] Loading widget: Battle List Window [f=-000001] [LuaMenu] Loading widget: Campaign Options Window [f=-000001] [LuaMenu] Loading widget: Community Window [f=-000001] [LuaMenu] Loading widget: Download Window [f=-000001] [LuaMenu] Loading widget: Friend Window [f=-000001] [LuaMenu] Loading widget: Missions Handles [f=-000001] [LuaMenu] Loading widget: Notification Handler [f=-000001] [LuaMenu] Loading widget: Planetwars List Window [f=-000001] [LuaMenu] Loading widget: Queue List Window [f=-000001] [LuaMenu] Loading widget: Replays window [f=-000001] [LuaMenu] Loading widget: Settings Window [f=-000001] [LuaMenu] Loading widget: SpringBoard Window [f=-000001] [LuaMenu] Loading widget: Users Handler [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface [f=-000001] [Chobby] Using wrapper port: , 51896 [f=-000001] [LuaMenu] Loading widget: Cache Handler API [f=-000001] [LuaMenu] Loading widget: Internet Browser API [f=-000001] [LuaMenu] Loading widget: Map Handler API [f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload [f=-000001] [Chobby] spring-launcher doesn't exist. [f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface [f=-000001] [Chobby] spring-launcher doesn't exist. [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler [f=-000001] [LuaMenu] Loading widget: API Script Handler [f=-000001] [LuaMenu] Loading widget: Analytics Handler [f=-000001] [LuaMenu] Loading widget: Animation control [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin [f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler [f=-000001] [LuaMenu] Loading widget: Battle Room Window [f=-000001] [LuaMenu] Loading widget: Battle status panel [f=-000001] [LuaMenu] Loading widget: Benchmark Handler [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout [f=-000001] [LuaMenu] Loading widget: Campaign Handler [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel [f=-000001] [LuaMenu] Loading widget: Codex Handler [f=-000001] [LuaMenu] Loading widget: Cursor tooltip [f=-000001] [LuaMenu] Loading widget: Discord Handler [f=-000001] [LuaMenu] Loading widget: Load Game Menu [f=-000001] [LuaMenu] Loading widget: Login Window [f=-000001] [LuaMenu] Loading widget: Maplist Panel [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler [f=-000001] [LuaMenu] Loading widget: Modoptions Panel [f=-000001] [LuaMenu] Loading widget: Party status panel [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler [f=-000001] [LuaMenu] Loading widget: Popup Preloader [f=-000001] [LuaMenu] Loading widget: Queue status panel [f=-000001] [LuaMenu] Loading widget: Rank update window [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler [f=-000001] [LuaMenu] Loading widget: Steam Handler [f=-000001] [LuaMenu] Loading widget: Steam Release Notifier [f=-000001] [LuaMenu] Loading widget: User status panel [f=-000001] [LuaMenu] Loading widget: ZK Comm Config [f=-000001] [LuaMenu] Loading widget: ZK replay downloader [f=-000001] [LuaMenu] Loading widget: ChiliProfiler [f=-000001] [LuaMenu] Loading widget: Image Preloader [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby [f=-000001] [Chobby] Detected game config, generic [f=-000001] [Chobby] Detected game config, taprime [f=-000001] [Chobby] Detected game config, zk [f=-000001] [Chobby] Detected game config, zkdev [f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] High settings preset, 3145728 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Int, Water, 4 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] [i18n] Warning: "commanders" is not translated in en [f=-000001] [i18n] Error: No translation found for "commanders" [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools [f=-000001] [LuaMenu] Loading widget: Block Input [f=-000001] [LuaMenu] Loading widget: Music Player Lite [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004849b3c0 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 500 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] SteamOnline, Received [f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0) [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"! [f=-000001] [liblobby] Warning: Duplicate user(TheVisitor) added to channel (zk) [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] [liblobby] Warning: Duplicate user(juicyjuice) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(eqdw) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(philipp2002) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(OhShenanigans) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(veriservus) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(DarkOdraode) added to channel (zk) [f=-000001] [chobby] Showing battle with ID, 1 [f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/TYR.png" (loaded=0) [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/TYR.png"! [f=-000001] [liblobby] Warning: Duplicate user(Kwaszati) added to channel (zk) [f=-000001] LeaveBattle sent while not in battle [f=-000001] [chobby] Showing battle with ID, 1306 [f=-000001] [liblobby] Warning: Duplicate user(DAniLA31) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user([DK]Krudor) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ZeroRecall) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ZeroRecall) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.8.4.5, ZeroWars v1.7, 104.0.1-1510-g89bb8e3 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 500 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] DesignEvent, events_2018_04_25:game_start:multiplayer:connecting_Custom, nil [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=198.27.68.168; HostPort=8479; SourcePort=0; IsHost=0; MyPlayerName=dahn; MyPasswd=2859e1013c336931add9d94efb6efdfb; } [f=-000001] [ReloadOrRestart] Spring "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=84 {sum,avg}{exec,wait}time={{102.824, 1.224}, {9.990, 0.119}}ms [f=-000001] thread=1 tasks=42 {sum,min,max,avg}{exec,wait}time={{54.909, 0.000, 2.001, 1.307}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=42 {sum,min,max,avg}{exec,wait}time={{47.915, 0.000, 2.999, 1.141}, {9.990, 0.000, 1.999, 0.238}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000000481eab30 dev=00000000483c55b0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000000481eab30 dev=00000000483c55b0 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000000481eab30)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000483c55b0)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [VFS] [SpringVFS::UnMapArchives(reload=1)] (#mod=0 #map=0 #menu=2615) [f=-000001] Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base [f=-000001] Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000000066669700 context=00000000677a54a0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Logitech G533 Gaming Headset)] [f=-000001] [Sound] [Speakers (High Definition Audio Device)] [f=-000001] [Sound] [Speakers (High Definition Audio Device)] [f=-000001] [Sound] [Speakers (Logitech G533 Gaming Headset)] [f=-000001] [Sound] [Digital Audio (S/PDIF) (High Definition Audio Device)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] EFX Enabled: yes [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.4.1" [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Chobby v1.8.4.1", overwrite=false)] section=3 cached=1 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080> [f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080> [f=-000001] [SpringApp::Reload][12] #script=139 [f=-000001] [CPreGame] using client IP 198.27.68.168 and port 8479 [f=-000001] [NetProto::InitClient] connecting to IP 198.27.68.168 on port 8479 using name dahn [f=-000001] [SpringApp::Reload][13] reloadCount=1 [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "ZeroWars v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="ZeroWars v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] Warning: [PreGame::GameDataReceived] Archive ZeroWars v1.7 (checksum 8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20200523_194125_ZeroWars v1_104.0.1-1510-g89bb8e3 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 435ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 3, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading custom units tweaks for zero-wars [f=-000001] Loading custom units tweaks for shieldbomb [f=-000001] Loading custom units tweaks for cloakbomb [f=-000001] Loading custom units tweaks for chicken_drone_starter [f=-000001] Loading custom units tweaks for chickenc [f=-000001] Loading custom units tweaks for dronecarry [f=-000001] Loading custom units tweaks for chicken_leaper [f=-000001] Loading custom units tweaks for chicken_roc [f=-000001] Loading custom units tweaks for amphbomb [f=-000001] Loading custom units tweaks for nebula [f=-000001] Loading custom units tweaks for hoverassault [f=-000001] Loading custom units tweaks for chicken_spidermonkey [f=-000001] Loading custom units tweaks for chickenblobber [f=-000001] Loading custom units tweaks for droneheavyslow [f=-000001] Loading custom units tweaks for chickenf [f=-000001] Loading custom units tweaks for chicken_shield [f=-000001] Loading custom units tweaks for chicken_dodo [f=-000001] Loading custom units tweaks for dronelight [f=-000001] Loading custom units tweaks for chickenwurm [f=-000001] Loading custom units tweaks for chickena [f=-000001] Loading custom units tweaks for chicken [f=-000001] Loading custom units tweaks for chicken_sporeshooter [f=-000001] Loading custom units tweaks for chicken_tiamat [f=-000001] Loading custom units tweaks for chicken_blimpy [f=-000001] Loading custom units tweaks for chicken_dragon [f=-000001] Loading custom units tweaks for chickens [f=-000001] Loading custom units tweaks for grebe [f=-000001] Loading custom units tweaks for chickenr [f=-000001] Loading custom units tweaks for striderdetriment [f=-000001] Loading custom units tweaks for staticrearm [f=-000001] Loading custom units tweaks for jumpbomb [f=-000001] Loading custom units tweaks for bomberstrike [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 288ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 354ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 343 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 10ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 669ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] Warning: [CreateYardMap] baseturret: given yardmap requires 91 extra char(s)! [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 294ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] [CAI] Error: CAI: Fatal error, map not supported due to metal map. [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 4 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] [i18n] Warning: "hoverheavyraid.name" is not translated in en [f=-000001] [i18n] Error: No translation found for "hoverheavyraid.name" [f=-000001] Failed to load: EcoHelper.lua ([string "LuaUI\Widgets\EcoHelper.lua"]:103: table index is nil) [f=-000001] [cawidgets.lua] Error: Failed to load: MyUtils.lua (no GetInfo() call) [f=-000001] [cawidgets.lua] Error: Failed to load: awareness_nuke_pinger.lua ([string "LuaUI\Widgets\awareness_nuke_pinger.lua"]:36: unexpected symbol near '/') [f=-000001] [cawidgets.lua] Error: Failed to load: cmd_mex_placement.lua (duplicate name) [f=-000001] [cawidgets.lua] Error: Failed to load: gui_recv_indicator.lua (duplicate name) [f=-000001] Failed to load: localmexes.lua ([string "LuaUI\Widgets\localmexes.lua"]:88: attempt to index field 'armcom' (a nil value)) [f=-000001] [cawidgets.lua] Error: Failed to load: unit_ai_idle_planefighter.lua (no GetInfo() call) [f=-000001] group numbers map, { [53] = 5,[57] = 9,[50] = 2,[54] = 6,[51] = 3,[55] = 7,[48] = 0,[52] = 4,[56] = 8,[49] = 1,} [f=-000001] [cawidgets.lua] Error: Failed to load: unit_marker.lua (duplicate name) [f=-000001] Failed to load: unit_scythe_cloak_fire_state_autotoggle.lua ([string "LuaUI\Widgets\unit_scythe_cloak_fire_state_..."]:16: attempt to call field 'Import' (a nil value)) [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 500 [f=-000001] Set UnitIconDist to 50 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Attack Warning [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Zero Wars GUI [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with metal map mode. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] 1050 [f=-000001] hacksaw damage is: 1000.20001 [f=-000001] chicken_pigeon: health check: false isBuilder: false [f=-000001] dronecarry: health check: false isBuilder: false [f=-000001] dronefighter: health check: false isBuilder: false [f=-000001] droneheavyslow: health check: false isBuilder: false [f=-000001] dronelight: health check: false isBuilder: false [f=-000001] gunshipbomb: health check: false isBuilder: false [f=-000001] gunshipcon: health check: true isBuilder: false [f=-000001] gunshipemp: health check: false isBuilder: false [f=-000001] gunshipraid: health check: false isBuilder: false [f=-000001] gunshiptrans: health check: false isBuilder: false [f=-000001] planecon: health check: false isBuilder: false [f=-000001] planefighter: health check: false isBuilder: false [f=-000001] planeheavyfighter: health check: true isBuilder: false [f=-000001] planelightscout: health check: false isBuilder: false [f=-000001] Bad unitdefs: [f=-000001] chicken_pigeon [f=-000001] dronecarry [f=-000001] dronefighter [f=-000001] droneheavyslow [f=-000001] dronelight [f=-000001] gunshipbomb [f=-000001] gunshipcon [f=-000001] gunshipemp [f=-000001] gunshipraid [f=-000001] gunshiptrans [f=-000001] planecon [f=-000001] planefighter [f=-000001] planeheavyfighter [f=-000001] planelightscout [f=-000001] Loaded widget: Hacksaw AI [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Swift Land Assault [f=-000001] Loaded widget: RavenMexHunter [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Building Starter [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: CrabCoverAI [f=-000001] Loaded widget: Heroes Units [f=-000001] Loaded widget: SolarCoverAI [f=-000001] Loaded widget: UltimatumSelfDefenceAI [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: AvoidanceAI [f=-000001] Loaded widget: JumpDodgeAI [f=-000001] Loaded widget: PreFireFaraday [f=-000001] Loaded widget: PreFireKodachi [f=-000001] Loaded widget: PreFireOgre [f=-000001] Loaded widget: ShieldtargetAI [f=-000001] Loaded widget: PreFireRecluse [f=-000001] Loaded widget: PreFireRipper [f=-000001] Loaded widget: PreFireVenom [f=-000001] Loaded widget: SweepAttackBadger [f=-000001] Loaded widget: SweepAttackBandit [f=-000001] Loaded widget: SweepAttackBolas [f=-000001] Loaded widget: SweepAttackCommander [f=-000001] Loaded widget: SweepAttackDante [f=-000001] Loaded widget: SweepAttackJugglenaut [f=-000001] Loaded widget: SweepAttackLocust [f=-000001] Loaded widget: SweepAttackMace [f=-000001] Loaded widget: SweepAttackNimbus [f=-000001] Loaded widget: SweepAttackPyro [f=-000001] Loaded widget: SweepAttackReaver [f=-000001] Loaded widget: SweepAttackSwift [f=-000001] Loaded widget: SweepAttackRedback [f=-000001] Loaded widget: SweepAttackScorcher [f=-000001] Loaded widget: SweepAttackStardust [f=-000001] Loaded widget: TargettingAI_Artemis [f=-000001] Loaded widget: TargettingAI_Dominatrix [f=-000001] Loaded widget: TargettingAI_Felon [f=-000001] Loaded widget: TargettingAI_Impaler [f=-000001] Loaded widget: TargettingAI_Lance [f=-000001] Loaded widget: TargettingAI_Moderator [f=-000001] Loaded widget: TargettingAI_Phantom [f=-000001] Loaded widget: TargettingAI_Puppy [f=-000001] Loaded widget: TargettingAI_Scalpel [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Estall protection enabled 3 3 [f=-000001] Loaded widget: No estall v3 [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] [f=-000001] Loaded widget: All Unit Icon Overview - View [f=-000001] Loaded widget: All Unit Icon Overview - Model [f=-000001] Set UnitIconDist to 100000 [f=-000001] Loaded widget: All Unit Icon Overview - Control [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=37f08f5a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=92496ce8 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=18fffe3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=18fffe3 file="cache\104dev-maintenance/paths/ZeroWars v1.7.pe-18fffe3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=37f08f5a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=92496ce8 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=18ffff3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=18ffff3 file="cache\104dev-maintenance/paths/ZeroWars v1.7.pe2-18ffff3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (120ms, checksum 3844f44d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11155,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, default [f=-000001] TotalHideLobbyInterface, true [f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080> [f=-000001] GameID: 3652c95e157ebce18a03ca096d01ec5b [f=-000001] Connection attempt from dahn [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Cliver5 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cliver5" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cliver5" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Archangel [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Fusseltier [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fusseltier" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fusseltier" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cliver5" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0316b0e833991b77067d5e55843c312edfff87281a133326c1651587c6f465f182e745b163c5fa67fc1bbabfeac3b225da0c497030dc658edbd4f03e23d128a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cliver5" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=352e4365c016460e6f3ac6ee2e7398660c03b724cd620789b052a4efd757b38cffda479fdda62bc793184ee12f19f7622a293171559c41f402035f3f1314435b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cliver5" string="[Game::Load][lua{Rules,Gaia}={00000000ddfa1460,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0316b0e833991b77067d5e55843c312edfff87281a133326c1651587c6f465f182e745b163c5fa67fc1bbabfeac3b225da0c497030dc658edbd4f03e23d128a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=352e4365c016460e6f3ac6ee2e7398660c03b724cd620789b052a4efd757b38cffda479fdda62bc793184ee12f19f7622a293171559c41f402035f3f1314435b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[Game::Load][lua{Rules,Gaia}={0x55d61b40,(nil)}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0316b0e833991b77067d5e55843c312edfff87281a133326c1651587c6f465f182e745b163c5fa67fc1bbabfeac3b225da0c497030dc658edbd4f03e23d128a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=352e4365c016460e6f3ac6ee2e7398660c03b724cd620789b052a4efd757b38cffda479fdda62bc793184ee12f19f7622a293171559c41f402035f3f1314435b]" [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [Game::ResizeEvent][1] [f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [f=-000001] [~ScopedOnceTimer][Game::ViewResize] 153ms [f=-000001] [Game::ResizeEvent][2] [f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 49ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 202ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[Game::Load][lua{Rules,Gaia}={0000000065a04980,0000000000000000}]" [f=-000001] Allies: I choose: Nowhere Man! [f=-000001] hf [f=-000001] u2 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fusseltier" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0316b0e833991b77067d5e55843c312edfff87281a133326c1651587c6f465f182e745b163c5fa67fc1bbabfeac3b225da0c497030dc658edbd4f03e23d128a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fusseltier" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=352e4365c016460e6f3ac6ee2e7398660c03b724cd620789b052a4efd757b38cffda479fdda62bc793184ee12f19f7622a293171559c41f402035f3f1314435b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fusseltier" string="[Game::Load][lua{Rules,Gaia}={00000000566333b0,0000000000000000}]" [f=-000001] Allies: puppy chik [f=0000075] [i18n] Warning: "heroknight.description" is not translated in en [f=0000075] [i18n] Error: No translation found for "heroknight.description" [f=0000075] [i18n] Warning: "heroknight.name" is not translated in en [f=0000075] [i18n] Error: No translation found for "heroknight.name" [f=0000078] [i18n] Warning: "heropuppy.description" is not translated in en [f=0000078] [i18n] Error: No translation found for "heropuppy.description" [f=0000078] [i18n] Warning: "heropuppy.name" is not translated in en [f=0000078] [i18n] Error: No translation found for "heropuppy.name" [f=0000125] game_message: Morph complete: Drone -> Hero Puppy [f=0000236] [i18n] Warning: "basiccon.name" is not translated in en [f=0000236] [i18n] Error: No translation found for "basiccon.name" [f=0000236] [i18n] Warning: "basiccon.description" is not translated in en [f=0000236] [i18n] Error: No translation found for "basiccon.description" [f=0000236] [i18n] Warning: "mextier1.name" is not translated in en [f=0000236] [i18n] Error: No translation found for "mextier1.name" [f=0000236] [i18n] Warning: "mextier1.description" is not translated in en [f=0000236] [i18n] Error: No translation found for "mextier1.description" [f=0000421] [i18n] Warning: "factorymedium.description" is not translated in en [f=0000421] [i18n] Error: No translation found for "factorymedium.description" [f=0000421] [i18n] Warning: "factorymedium.name" is not translated in en [f=0000421] [i18n] Error: No translation found for "factorymedium.name" [f=0000422] [i18n] Warning: "factorylight.description" is not translated in en [f=0000422] [i18n] Error: No translation found for "factorylight.description" [f=0000422] [i18n] Warning: "factorylight.name" is not translated in en [f=0000422] [i18n] Error: No translation found for "factorylight.name" [f=0000436] [i18n] Warning: "factoryheavy.description" is not translated in en [f=0000436] [i18n] Error: No translation found for "factoryheavy.description" [f=0000436] [i18n] Warning: "factoryheavy.name" is not translated in en [f=0000436] [i18n] Error: No translation found for "factoryheavy.name" [f=0000733] [i18n] Warning: "mextier2.description" is not translated in en [f=0000733] [i18n] Error: No translation found for "mextier2.description" [f=0000733] [i18n] Warning: "mextier2.name" is not translated in en [f=0000733] [i18n] Error: No translation found for "mextier2.name" [f=0000843] [i18n] Warning: "factoryair.description" is not translated in en [f=0000843] [i18n] Error: No translation found for "factoryair.description" [f=0000843] [i18n] Warning: "factoryair.name" is not translated in en [f=0000843] [i18n] Error: No translation found for "factoryair.name" [f=0000876] dahn added point: Unit received from dahn [f=0001414] Allies: go squad? [f=0001610] Allies: I invited dahn to join my squad. [f=0001778] verifying invite [f=0001778] invite verified [f=0001778] [Commshare] Assigning player id 3(dahn) to team 1 [f=0001785] [Commshare] 3(dahn) sent an invalid accept command: 1 doesn't exist. [f=0002152] [i18n] Warning: "controlpoint.name" is not translated in en [f=0002152] [i18n] Error: No translation found for "controlpoint.name" [f=0002152] [i18n] Warning: "controlpoint.description" is not translated in en [f=0002152] [i18n] Error: No translation found for "controlpoint.description" [f=0002184] DesignEvent, events_2018_04_25:game_v2:unit:first_start_building:gunshipskirm, 113.650993 [f=0002247] game_message: Morph complete: Metal Extractor Tier 1 -> Metal Extractor Tier 2 [f=0002530] Allies: nice [f=0002588] Allies: free exp [f=0002927] [i18n] Warning: "herosniper.name" is not translated in en [f=0002927] [i18n] Error: No translation found for "herosniper.name" [f=0002927] [i18n] Warning: "herosniper.description" is not translated in en [f=0002927] [i18n] Error: No translation found for "herosniper.description" [f=0003126] game_message: Added Hero Puppy to autogroup #1. [f=0003615] game_message: Morph complete: Metal Extractor Tier 1 -> Metal Extractor Tier 2 [f=0004401] dahn added point: nooooo [f=0004504] dahn added point: whyyy [f=0004536] [i18n] Warning: "baseturret.name" is not translated in en [f=0004536] [i18n] Error: No translation found for "baseturret.name" [f=0004536] [i18n] Warning: "baseturret.description" is not translated in en [f=0004536] [i18n] Error: No translation found for "baseturret.description" [f=0004599] Allies: vut [f=0004804] dahn added point: you control it? [f=0004952] Allies: nope [f=0005043] Allies: oh [f=0005158] Allies: bug then? [f=0006510] weird [f=0006681] game_message: Morph complete: Metal Extractor Tier 1 -> Metal Extractor Tier 2 [f=0006729] our unit dont spawn [f=0006854] oh [f=0006955] here they are [f=0007911] Allies: your riots dont spawn [f=0007944] game_message: Hero Phantom is under attack [f=0008077] Allies: ye [f=0008130] game_message: Hero Phantom is under attack [f=0008163] game_message: Morph complete: Metal Extractor Tier 1 -> Metal Extractor Tier 2 [f=0008187] !poll resign [f=0008239] Allies: weird [f=0008332] Allies: wait [f=0008405] Allies: no [f=0008416] > !poll resign [f=0008416] > Poll: Resign team 1? [!y=0/2, !n=0/2] [f=0008416] > Poll: Resign team 1? [!y=1/2, !n=0/2] [f=0009734] !vote 1 [f=0009735] > Poll: Resign team 1? [!y=1/2, !n=0/2] [f=0009838] > !y [f=0009838] > Poll: Resign team 1? [!y=1/2, !n=0/2] [f=0009951] [i18n] Warning: "mextier3.description" is not translated in en [f=0009951] [i18n] Error: No translation found for "mextier3.description" [f=0009951] [i18n] Warning: "mextier3.name" is not translated in en [f=0009951] [i18n] Error: No translation found for "mextier3.name" [f=0010020] game_message: Harpy is under attack [f=0010214] game_message: Hero Phantom is under attack [f=0010216] > Poll: Resign team 1? [END:FAILED] [f=0010440] game_message: Hero Phantom is under attack [f=0010524] [i18n] Warning: "factorychicken.description" is not translated in en [f=0010524] [i18n] Error: No translation found for "factorychicken.description" [f=0010524] [i18n] Warning: "factorychicken.name" is not translated in en [f=0010524] [i18n] Error: No translation found for "factorychicken.name" [f=0010591] game_message: Harpy is under attack [f=0010632] game_message: Morph complete: Metal Extractor Tier 2 -> Metal Extractor Tier 3 [f=0010800] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=GameFrame trace=[Internal Lua error: Call failure] not enough memory [f=0010800] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=GameFrame trace=[Internal Lua error: Call failure] not enough memory [f=0010800] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={1610612915,1610612736}bytes [f=0010800] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={1610612915,1610612736}bytes [f=0010800] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1510-g89bb8e3 maintenance. [f=0010800] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=0010800] [SpringApp::Kill][1] fromRun=1 [f=0010800] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0010800] [async=0] threads=3 tasks=45838 {sum,avg}{exec,wait}time={{1128.797, 0.025}, {3323.508, 0.073}}ms [f=0010800] thread=1 tasks=22919 {sum,min,max,avg}{exec,wait}time={{630.019, 0.000, 76.969, 0.027}, {417.237, 0.000, 5.997, 0.018}}ms [f=0010800] thread=2 tasks=22919 {sum,min,max,avg}{exec,wait}time={{498.778, 0.000, 76.969, 0.022}, {2906.271, 0.000, 9.995, 0.127}}ms [f=0010800] [async=1] threads=3 tasks=685 {sum,avg}{exec,wait}time={{2801.051, 4.089}, {262582.062, 383.331}}ms [f=0010800] thread=1 tasks=343 {sum,min,max,avg}{exec,wait}time={{1365.489, 0.000, 277.839, 3.981}, {129465.055, 0.000, 1231.128, 377.449}}ms [f=0010800] thread=2 tasks=342 {sum,min,max,avg}{exec,wait}time={{1435.562, 0.000, 262.848, 4.198}, {133117.000, 0.000, 1271.922, 389.231}}ms [f=0010800] [ThreadPool::SetThreadCount][2] workers=0 [f=0010800] [SpringApp::Kill][2] [f=0010800] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [f=0010800] [Game::KillLua][3] dtor=0 luaUI=00000000caff4c30 [f=0010800] Start widgetHandler:Shutdown [f=0010800] Shutdown - SaveOrderList Complete [f=0010800] Writing last game win data [f=0010800] Shutdown - SaveConfigData Complete [f=0010800] Shutdown Widget - Save/Load API [f=0010800] Shutdown Widget - Chili Highlight [f=0010800] Shutdown Widget - Draw After Chili [f=0010800] Shutdown Widget - EPIC Menu [f=0010800] Shutdown Widget - Depth of Field Shader [f=0010800] Shutdown Widget - Chili Widget Selector [f=0010800] Shutdown Widget - Chili Minimap [f=0010800] Shutdown Widget - Deferred rendering [f=0010800] Shutdown Widget - Local Team Colors [f=0010800] Shutdown Widget - Display Keys 2 [f=0010800] Shutdown Widget - Save Game Menu [f=0010800] Shutdown Widget - Unit Icons [f=0010800] Shutdown Widget - Noises [f=0010800] Shutdown Widget - HealthBars [f=0010800] Shutdown Widget - Win Counter [f=0010800] Shutdown Widget - BuildETA [f=0010800] Shutdown Widget - Modular Comm Info [f=0010800] Shutdown Widget - Attack Warning [f=0010800] Shutdown Widget - Startup Info and Selector [f=0010800] Shutdown Widget - Transport AI [f=0010800] Shutdown Widget - Stereo3D [f=0010800] Shutdown Widget - Showeco and Grid Drawer [f=0010800] Shutdown Widget - Point Tracker [f=0010800] Shutdown Widget - Missile Silo Range [f=0010800] Shutdown Widget - MinimapEvents [f=0010800] Shutdown Widget - Mex Placement Handler [f=0010800] Shutdown Widget - MetalFeatures (new) [f=0010800] Shutdown Widget - Local Widgets Config [f=0010800] Shutdown Widget - Highlight Geos [f=0010800] Shutdown Widget - Grab Input [f=0010800] Input grabbing is disabled! [f=0010800] Shutdown Widget - Darkening [f=0010800] Shutdown Widget - Context Menu [f=0010800] Shutdown Widget - Chili Spectator Panels [f=0010800] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010800] Shutdown Widget - Chili Nuke Warning [f=0010800] Shutdown Widget - Chili EndGame Window [f=0010800] Shutdown Widget - Chili Economy Panel Default [f=0010800] Shutdown Widget - CameraShake [f=0010800] Shutdown Widget - Attack AoE [f=0010800] Shutdown Widget - UnitShapes [f=0010800] Shutdown Widget - Map Edge Extension [f=0010800] Shutdown Widget - Selection Send [f=0010800] Shutdown Widget - Heroes Units [f=0010800] Shutdown Widget - LupsManager [f=0010800] Shutdown Widget - Receive Units Indicator [f=0010800] Shutdown Widget - Newton Firezone [f=0010800] Shutdown Widget - Chili Pro Console [f=0010800] Shutdown Widget - Lasso Terraform GUI [f=0010800] Shutdown Widget - Lups [f=0010800] Shutdown Widget - Chili Framework [f=0010800] Shutdown Widget - Custom Markers [f=0010800] Shutdown Widget - Chili Core Selector [f=0010800] Shutdown Widget - All Unit Icon Overview - View [f=0010800] Shutdown Widget - All Unit Icon Overview - Control [f=0010800] Set UnitIconDist to 50 [f=0010800] Shutdown Widget - Pause Screen [f=0010800] Shutdown Widget - Text To Speech Control [f=0010800] Shutdown Widget - Persistent Build Height [f=0010800] Shutdown Widget - Outline Shader [f=0010800] Shutdown Widget - Layout Handler [f=0010800] Shutdown Widget - Color Blindness Correction [f=0010800] End widgetHandler:Shutdown [f=0010800] Warning: DLL information: [f=0010800] Error: 0x00400000 spring [f=0010800] Error: 0x79e60000 ntdll [f=0010800] Error: 0x796d0000 KERNEL32 [f=0010800] Error: 0x76e50000 KERNELBASE [f=0010800] Error: 0x794f0000 ADVAPI32 [f=0010800] Error: 0x79260000 msvcrt [f=0010800] Error: 0x78280000 sechost [f=0010800] Error: 0x795a0000 RPCRT4 [f=0010800] Error: 0x79240000 imagehlp [f=0010800] Error: 0x774a0000 ucrtbase [f=0010800] Error: 0x4af00000 GLU32 [f=0010800] Error: 0x785c0000 SHELL32 [f=0010800] Error: 0x78070000 USER32 [f=0010800] Error: 0x76250000 IPHLPAPI [f=0010800] Error: 0x773d0000 cfgmgr32 [f=0010800] Error: 0x49050000 OPENGL32 [f=0010800] Error: 0x76e20000 win32u [f=0010800] Error: 0x783b0000 shcore [f=0010800] Error: 0x78cb0000 GDI32 [f=0010800] Error: 0x78ef0000 combase [f=0010800] Error: 0x77100000 gdi32full [f=0010800] Error: 0x77350000 bcryptPrimitives [f=0010800] Error: 0x77e70000 msvcp_win [f=0010800] Error: 0x775a0000 windows.storage [f=0010800] Error: 0x76db0000 profapi [f=0010800] Error: 0x76d60000 powrprof [f=0010800] Error: 0x76d30000 UMPDC [f=0010800] Error: 0x759a0000 dxcore [f=0010800] Error: 0x78320000 shlwapi [f=0010800] Error: 0x76dd0000 kernel.appcore [f=0010800] Error: 0x77480000 cryptsp [f=0010800] Error: 0x79300000 WS2_32 [f=0010800] Error: 0x6b240000 libcurl [f=0010800] Error: 0x77d20000 CRYPT32 [f=0010800] Error: 0x76d40000 MSASN1 [f=0010800] Error: 0x6b3c0000 libvorbisfile-3 [f=0010800] Error: 0x62e80000 zlib1 [f=0010800] Error: 0x78210000 WLDAP32 [f=0010800] Error: 0x6b600000 OpenAL32 [f=0010800] Error: 0x77f10000 ole32 [f=0010800] Error: 0x6b8c0000 libfreetype-6 [f=0010800] Error: 0x64f80000 libfontconfig-1 [f=0010800] Error: 0x6a1c0000 libIL [f=0010800] Error: 0x6ed80000 glew32 [f=0010800] Error: 0x74890000 WINMM [f=0010800] Error: 0x70680000 libogg-0 [f=0010800] Error: 0x6d540000 libvorbis-0 [f=0010800] Error: 0x74830000 WINMMBASE [f=0010800] Error: 0x6c740000 SDL2 [f=0010800] Error: 0x78380000 IMM32 [f=0010800] Error: 0x784f0000 OLEAUT32 [f=0010800] Error: 0x70020000 VERSION [f=0010800] Error: 0x68f40000 libexpat-1 [f=0010800] Error: 0x51d50000 gameoverlayrenderer64 [f=0010800] Error: 0x796c0000 PSAPI [f=0010800] Error: 0x750b0000 uxtheme [f=0010800] Error: 0x79790000 MSCTF [f=0010800] Error: 0x48d90000 nvoglv64 [f=0010800] Error: 0x79950000 SETUPAPI [f=0010800] Error: 0x76df0000 bcrypt [f=0010800] Error: 0x73840000 WTSAPI32 [f=0010800] Error: 0x76ad0000 DEVOBJ [f=0010800] Error: 0x77420000 WINTRUST [f=0010800] Error: 0x75d90000 ntmarta [f=0010800] Error: 0x754d0000 dwmapi [f=0010800] Error: 0x76bc0000 WINSTA [f=0010800] Error: 0x79370000 clbcatq [f=0010800] Error: 0x713a0000 shfolder [f=0010800] Error: 0x6e2b0000 MMDevApi [f=0010800] Error: 0x6e360000 AUDIOSES [f=0010800] Error: 0x72440000 wintypes [f=0010800] Error: 0x6b940000 Windows.UI [f=0010800] Error: 0x6b780000 InputHost [f=0010800] Error: 0x6b8a0000 TextInputFramework [f=0010800] Error: 0x74c30000 CoreMessaging [f=0010800] Error: 0x72980000 CoreUIComponents [f=0010800] Error: 0x736f0000 PROPSYS [f=0010800] Error: 0x51cb0000 dsound [f=0010800] Error: 0x753e0000 resourcepolicyclient [f=0010800] Error: 0x5ecf0000 secur32 [f=0010800] Error: 0x76c20000 SSPICLI [f=0010800] Error: 0x76540000 mswsock [f=0010800] Error: 0x784e0000 NSI [f=0010800] Error: 0x700e0000 dhcpcsvc [f=0010800] Error: 0x5cd90000 napinsp [f=0010800] Error: 0x5cd10000 pnrpnsp [f=0010800] Error: 0x76290000 DNSAPI [f=0010800] Error: 0x5cd00000 winrnr [f=0010800] Error: 0x73520000 NLAapi [f=0010800] Error: 0x71fc0000 wshbth [f=0010800] Error: 0x6e520000 fwpuclnt [f=0010800] Error: 0x67820000 rasadhlp [f=0010800] Error: 0x69940000 iertutil [f=0010800] Error: 0x625d0000 dbghelp [f=0010800] Warning: Stacktrace (main) for Spring 104.0.1-1510-g89bb8e3 maintenance: [f=0010800] Warning: [ProgCtr=00000000008ba698 StackPtr=000000004329f4d0 FramePtr=00000000beca83a0] [f=0010800] Warning: (0) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008BA698] [f=0010800] Warning: (1) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008AF86C] [f=0010800] Warning: (2) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008B61EC] [f=0010800] Warning: (3) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008ACF1B] [f=0010800] Warning: (4) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008ADBF7] [f=0010800] Warning: (5) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008B343E] [f=0010800] Warning: (6) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x00542AB4] [f=0010800] Warning: (7) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x005BCD95] [f=0010800] Warning: (8) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x0042A3ED] [f=0010800] Warning: (9) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x007CD385] [f=0010800] Warning: (10) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x007D121A] [f=0010800] Warning: (11) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x007BCE7B] [f=0010800] Warning: (12) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x00D6A07F] [f=0010800] Warning: (13) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x004013BD] [f=0010800] Warning: (14) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x004014CB] [f=0010800] Warning: (15) C:\Windows\System32\KERNEL32.DLL [0x00017BD4] [f=0010800] Warning: (16) C:\Windows\SYSTEM32\ntdll.dll [0x0006CED1] [f=0010800] Warning: Stacktrace (audio) for Spring 104.0.1-1510-g89bb8e3 maintenance: [f=0010800] Warning: [ProgCtr=00007ffb79efc144 StackPtr=000000006134fc38 FramePtr=00000000fffffffe] [f=0010800] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0009C144] [f=0010800] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x00038BA3] [f=0010800] Warning: (2) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x00B301AA] [f=0010800] Warning: (3) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x00B312EC] [f=0010800] Warning: (4) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x0088619F] [f=0010800] Warning: (5) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x00D4F5A0] [f=0010800] Warning: (6) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x00B2F5D4] [f=0010800] Warning: (7) C:\Windows\System32\msvcrt.dll [0x0003B04A] [f=0010800] Warning: (8) C:\Windows\System32\msvcrt.dll [0x0003B11C] [f=0010800] Warning: (9) C:\Windows\System32\KERNEL32.DLL [0x00017BD4] [f=0010800] Warning: (10) C:\Windows\SYSTEM32\ntdll.dll [0x0006CED1] [f=0010800] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,58659440,0} {chunk,block}Bytes={0,0} [f=0010800] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000 [f=0010800] [Game::KillLua][2] dtor=0 luaRules=0000000065a04980 [f=0010800] Start gadgetHandler:Shutdown [f=0010800] Shutdown - StartSetup [f=0010800] Shutdown - UnitMorph [f=0010800] Shutdown - LupsNanoSpray [f=0010800] Shutdown - Missile Silo Controller [f=0010800] Shutdown - Modular Comm Info [f=0010800] Shutdown - Terrain Texture Handler [f=0010800] Shutdown - UnitCloakShield [f=0010800] Shutdown - Starlight Handler [f=0010800] End gadgetHandler:Shutdown [f=0010800] Start gadgetHandler:Shutdown [f=0010800] Shutdown - Save/Load [f=0010800] Shutdown - UnitMorph [f=0010800] Shutdown - Modular Comm Info [f=0010800] Shutdown - Retreat Command [f=0010800] Shutdown - Shockwaves [f=0010800] Shutdown - Teleport Throw [f=0010800] Shutdown - CustomUnitShaders [f=0010800] Shutdown - UnitCloakShield [f=0010800] Shutdown - Lups Cloak FX [f=0010800] Shutdown - Lups [f=0010800] Shutdown - Lups Shield [f=0010800] End gadgetHandler:Shutdown [f=0010800] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,58659540,0} {chunk,block}Bytes={0,0} [f=0010800] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,58659540,0} {chunk,block}Bytes={0,0} [f=0010800] [Game::KillLua][4] dtor=0 [f=0010800] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20200523_194125_ZeroWars v1_104.0.1-1510-g89bb8e3 maintenance.sdfz" (802366 bytes) [f=0010800] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0010800] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0010800] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26 [f=0010800] [Sound] [Sound::UpdateThread][4] ctx=00000000677a54a0 dev=0000000066669700 [f=0010800] [Sound] [Sound::UpdateThread][5] ctx=00000000677a54a0 dev=0000000066669700 [f=0010800] [Sound] [Sound::Cleanup][alcDestroyContext(00000000677a54a0)] [f=0010800] [Sound] [Sound::Cleanup][alcCloseDevice(0000000066669700)] [f=0010800] [Sound] [Sound::UpdateThread][6] [f=0010800] [Game::~CGame][1] [f=0010800] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [f=0010800] [Game::KillLua][3] dtor=1 luaUI=0000000000000000 [f=0010800] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000 [f=0010800] [Game::KillLua][2] dtor=1 luaRules=0000000000000000 [f=0010800] [Game::KillLua][4] dtor=1 [f=0010800] [Game::KillMisc][1] [f=0010800] [Game::KillMisc][2] [f=0010800] [Game::KillMisc][3] [f=0010800] [Game::KillRendering][1] [f=0010800] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010800] [3DOParser::Kill] allocated 165 pieces [f=0010800] [S3OParser::Kill] allocated 3320 pieces [f=0010800] [AssParser::Kill] allocated 337 pieces [f=0010800] [Game::KillInterface][1] [f=0010800] [Game::KillInterface][2] [f=0010800] [Game::KillSimulation][1] [f=0010800] [Game::KillSimulation][2] [f=0010800] [CCollisionHandler] dis-/continuous tests: 0/795235 [f=0010800] [Game::KillSimulation][3] [f=0010800] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010800] [~CPathCache(32x12)] cacheHits=170 hitPercentage=50% numHashColls=0 maxCacheSize=15 [f=0010800] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010800] [~CPathCache(64x24)] cacheHits=918 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0010800] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010800] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010800] [LosHandler::Kill] raycast instance cache-{hits,misses}={11926,7261}; shared=6%; cached=56% [f=0010800] [Game::KillSimulation][4] [f=0010800] [CommonDefHandler::KillStatic] 3250 sound-set data items added [f=0010800] [Game::~CGame][2] [f=0010800] [Game::~CGame][3] [f=0010800] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=0010800] [Chobby] Chobby Shutdown [f=0010800] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,183259420,0} {chunk,block}Bytes={0,0} [f=0010800] [SpringApp::Kill][3] [f=0010800] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 429421 bytes sent in 6648 packets (64.594 bytes/packet) 590638 bytes recv'd in 6050 packets (97.626 bytes/packet) {0.312x, 0.061x} relative protocol overhead {up, down} 1 incoming chunks dropped, 6 outgoing chunks resent 6454 incoming chunks processed [f=0010800] [SpringApp::Kill][4] font=000000004811eeb0 [f=0010800] [SpringApp::Kill][5] [f=0010800] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 198.27.68.168 8479 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000000006758c1e0) [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=68 [VFS] archive=D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\zerowars_v1.7.sd7 (00000000661b07f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=4 #files[section]=430 [VFS] archive=D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base\cursors.sdz (000000004832b3c0) [VFS] archive=D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base\maphelper.sdz (000000006758d1b0) [VFS] archive=D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base\springcontent.sdz (000000004832b5d0) [VFS] archive=D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base\spring\bitmaps.sdz (000000004832bec0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=2615 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=1 #files[section]=0 [VFS] archive=D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000000004832b100) [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00000000018ea490 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] ```
dahn-zk commented 4 years ago

More

infolog ``` ...[TRUNCATED BECAUSE OF GITHUB LIMIT]... [f=-000001] Loaded widget: All Unit Icon Overview - View [f=-000001] Loaded widget: All Unit Icon Overview - Model [f=-000001] Set UnitIconDist to 100000 [f=-000001] Loaded widget: All Unit Icon Overview - Control [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b7f1ac7e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=92496ce8 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=81911d07 [f=-000001] [Path] [PathEstimator::ReadFile] hash=81911d07 file="cache\104dev-maintenance/paths/ZeroWars v1.8.pe-81911d07.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b7f1ac7e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=92496ce8 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=81911d17 [f=-000001] [Path] [PathEstimator::ReadFile] hash=81911d17 file="cache\104dev-maintenance/paths/ZeroWars v1.8.pe2-81911d17.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (106ms, checksum 3844f44d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11179,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, default [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: a9c2ca5e36a244c02543e159572f8789 [f=-000001] Connection attempt from xintnix [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from ruru [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from dahn [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from [tre]PAK [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ruru" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ruru" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xintnix" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xintnix" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ruru" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0316b0e833991b77067d5e55843c312edfff87281a133326c1651587c6f465f182e745b163c5fa67fc1bbabfeac3b225da0c497030dc658edbd4f03e23d128a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ruru" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=352e4365c016460e6f3ac6ee2e7398660c03b724cd620789b052a4efd757b38cffda479fdda62bc793184ee12f19f7622a293171559c41f402035f3f1314435b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ruru" string="[Game::Load][lua{Rules,Gaia}={00000000e012d1f0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xintnix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0316b0e833991b77067d5e55843c312edfff87281a133326c1651587c6f465f182e745b163c5fa67fc1bbabfeac3b225da0c497030dc658edbd4f03e23d128a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xintnix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=352e4365c016460e6f3ac6ee2e7398660c03b724cd620789b052a4efd757b38cffda479fdda62bc793184ee12f19f7622a293171559c41f402035f3f1314435b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xintnix" string="[Game::Load][lua{Rules,Gaia}={00000000a87dc830,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0316b0e833991b77067d5e55843c312edfff87281a133326c1651587c6f465f182e745b163c5fa67fc1bbabfeac3b225da0c497030dc658edbd4f03e23d128a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=352e4365c016460e6f3ac6ee2e7398660c03b724cd620789b052a4efd757b38cffda479fdda62bc793184ee12f19f7622a293171559c41f402035f3f1314435b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Game::Load][lua{Rules,Gaia}={000000007b6d6ba0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0316b0e833991b77067d5e55843c312edfff87281a133326c1651587c6f465f182e745b163c5fa67fc1bbabfeac3b225da0c497030dc658edbd4f03e23d128a9]" [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=352e4365c016460e6f3ac6ee2e7398660c03b724cd620789b052a4efd757b38cffda479fdda62bc793184ee12f19f7622a293171559c41f402035f3f1314435b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[Game::Load][lua{Rules,Gaia}={00000000e06c98a0,0000000000000000}]" [f=-000001] <[tre]PAK> Allies: I choose: Engineer! [f=-000001] Allies: I choose: Nowhere Man! [f=0000117] [i18n] Warning: "mextier1.description" is not translated in en [f=0000117] [i18n] Error: No translation found for "mextier1.description" [f=0000117] [i18n] Warning: "mextier1.name" is not translated in en [f=0000117] [i18n] Error: No translation found for "mextier1.name" [f=0000138] [i18n] Warning: "mextier2.description" is not translated in en [f=0000138] [i18n] Error: No translation found for "mextier2.description" [f=0000138] [i18n] Warning: "mextier2.name" is not translated in en [f=0000138] [i18n] Error: No translation found for "mextier2.name" [f=0000196] [i18n] Warning: "heropuppy.description" is not translated in en [f=0000196] [i18n] Error: No translation found for "heropuppy.description" [f=0000196] [i18n] Warning: "heropuppy.name" is not translated in en [f=0000196] [i18n] Error: No translation found for "heropuppy.name" [f=0000198] [i18n] Warning: "heroknight.description" is not translated in en [f=0000198] [i18n] Error: No translation found for "heroknight.description" [f=0000198] [i18n] Warning: "heroknight.name" is not translated in en [f=0000198] [i18n] Error: No translation found for "heroknight.name" [f=0000258] game_message: Morph complete: Drone -> Hero Knight [f=0000720] [i18n] Warning: "basiccon.description" is not translated in en [f=0000720] [i18n] Error: No translation found for "basiccon.description" [f=0000720] [i18n] Warning: "basiccon.name" is not translated in en [f=0000720] [i18n] Error: No translation found for "basiccon.name" [f=0001190] game_message: Morph complete: Metal Extractor Tier 1 -> Metal Extractor Tier 2 [f=0001474] [i18n] Warning: "controlpoint.description" is not translated in en [f=0001474] [i18n] Error: No translation found for "controlpoint.description" [f=0001474] [i18n] Warning: "controlpoint.name" is not translated in en [f=0001474] [i18n] Error: No translation found for "controlpoint.name" [f=0002595] [i18n] Warning: "mextier3.description" is not translated in en [f=0002595] [i18n] Error: No translation found for "mextier3.description" [f=0002595] [i18n] Warning: "mextier3.name" is not translated in en [f=0002595] [i18n] Error: No translation found for "mextier3.name" [f=0002694] game_message: Gull is under attack [f=0003696] dahn added point: Unit received from xintnix [f=0004812] game_message: Morph complete: Metal Extractor Tier 2 -> Metal Extractor Tier 3 [f=0005194] [i18n] Warning: "mextier4.description" is not translated in en [f=0005194] [i18n] Error: No translation found for "mextier4.description" [f=0005194] [i18n] Warning: "mextier4.name" is not translated in en [f=0005194] [i18n] Error: No translation found for "mextier4.name" [f=0006901] game_message: Added Hero Knight to autogroup #1. [f=0008473] game_message: Morph complete: Metal Extractor Tier 3 -> Metal Extractor Tier 4 [f=0008998] [i18n] Warning: "heroduck.description" is not translated in en [f=0008998] [i18n] Error: No translation found for "heroduck.description" [f=0008998] [i18n] Warning: "heroduck.name" is not translated in en [f=0008998] [i18n] Error: No translation found for "heroduck.name" [f=0009538] [i18n] Warning: "centerturret.description" is not translated in en [f=0009538] [i18n] Error: No translation found for "centerturret.description" [f=0009538] [i18n] Warning: "centerturret.name" is not translated in en [f=0009538] [i18n] Error: No translation found for "centerturret.name" [f=0010928] game_message: Gull is under attack [f=0011078] game_message: Gull is under attack [f=0011091] game_message: Morph complete: Metal Extractor Tier 1 -> Metal Extractor Tier 2 [f=0012515] dahn added point: Unit received from ruru [f=0012677] game_message: Morph complete: Metal Extractor Tier 2 -> Metal Extractor Tier 3 [f=0014297] game_message: Gull is under attack [f=0014447] game_message: Gull is under attack [f=0014555] [i18n] Warning: "factoryheavy.description" is not translated in en [f=0014555] [i18n] Error: No translation found for "factoryheavy.description" [f=0014555] [i18n] Warning: "factoryheavy.name" is not translated in en [f=0014555] [i18n] Error: No translation found for "factoryheavy.name" [f=0014622] game_message: Hero Knight is under attack [f=0015616] game_message: Gull is under attack [f=0015650] game_message: Morph complete: Metal Extractor Tier 3 -> Metal Extractor Tier 4 [f=0015766] game_message: Gull is under attack [f=0016229] game_message: Morph complete: Metal Extractor Tier 1 -> Metal Extractor Tier 2 [f=0016692] game_message: Hero Knight is under attack [f=0017464] game_message: Morph complete: Metal Extractor Tier 2 -> Metal Extractor Tier 3 [f=0017637] game_message: Gull is under attack [f=0018979] game_message: Gull is under attack [f=0019145] game_message: Gull is under attack [f=0019300] game_message: Gull is under attack [f=0020432] game_message: Morph complete: Metal Extractor Tier 3 -> Metal Extractor Tier 4 [f=0020746] game_message: Gull is under attack [f=0020907] game_message: Gull is under attack [f=0021981] game_message: Gull is under attack [f=0022150] game_message: Gull is under attack [f=0022161] [i18n] Warning: "factoryheavyadv.description" is not translated in en [f=0022161] [i18n] Error: No translation found for "factoryheavyadv.description" [f=0022161] [i18n] Warning: "factoryheavyadv.name" is not translated in en [f=0022161] [i18n] Error: No translation found for "factoryheavyadv.name" [f=0022301] game_message: Gull is under attack [f=0022463] game_message: Gull is under attack [f=0022506] game_message: Morph complete: Metal Extractor Tier 1 -> Metal Extractor Tier 2 [f=0022625] game_message: Gull is under attack [f=0022846] game_message: Morph complete: Heavy Platform -> Advanced Heavy Factory [f=0022866] game_message: Gull is under attack [f=0023655] game_message: Morph complete: Metal Extractor Tier 2 -> Metal Extractor Tier 3 [f=0023827] [Game::ClientReadNet] added new player saru with number 4 to team 0 [f=0023827] > SPRINGIE:User saru|jumpassault|5_3||False|||FR [f=0024433] [Game::ClientReadNet] added new player ChvaN with number 5 to team 0 [f=0024433] > SPRINGIE:User ChvaN|vehriot|6_6||False|Banan||RU [f=0024757] > Скин, привет.) [f=0024982] > Там Банан зашел. xD [f=0025113] <[tre]PAK> привет [f=0025182] game_message: Gull is under attack [f=0025345] game_message: Gull is under attack [f=0025473] [i18n] Warning: "factoryspecial.description" is not translated in en [f=0025473] [i18n] Error: No translation found for "factoryspecial.description" [f=0025473] [i18n] Warning: "factoryspecial.name" is not translated in en [f=0025473] [i18n] Error: No translation found for "factoryspecial.name" [f=0025509] game_message: Gull is under attack [f=0025512] game_message: Morph complete: Metal Extractor Tier 3 -> Metal Extractor Tier 4 [f=0025682] game_message: Gull is under attack [f=0025717] > hello [f=0025835] game_message: Gull is under attack [f=0026411] > Мы в Тимсах, короч. [f=0026507] [i18n] Warning: "factorychicken.description" is not translated in en [f=0026507] [i18n] Error: No translation found for "factorychicken.description" [f=0026507] [i18n] Warning: "factorychicken.name" is not translated in en [f=0026507] [i18n] Error: No translation found for "factorychicken.name" [f=0026651] game_message: Gull is under attack [f=0026802] game_message: Gull is under attack [f=0026952] game_message: Gull is under attack [f=0026991] [i18n] Warning: "factorychickenadv.description" is not translated in en [f=0026991] [i18n] Error: No translation found for "factorychickenadv.description" [f=0026991] [i18n] Warning: "factorychickenadv.name" is not translated in en [f=0026991] [i18n] Error: No translation found for "factorychickenadv.name" [f=0027114] game_message: Gull is under attack [f=0027199] [i18n] Warning: "factoryspecialadv.description" is not translated in en [f=0027199] [i18n] Error: No translation found for "factoryspecialadv.description" [f=0027199] [i18n] Warning: "factoryspecialadv.name" is not translated in en [f=0027199] [i18n] Error: No translation found for "factoryspecialadv.name" [f=0027266] game_message: Gull is under attack [f=0027348] game_message: Morph complete: Chicken Factory -> Advanced Chicken Factory [f=0027884] game_message: Morph complete: Special Factory -> Advanced Special Factory [f=0028186] [i18n] Warning: "factorymedium.description" is not translated in en [f=0028186] [i18n] Error: No translation found for "factorymedium.description" [f=0028186] [i18n] Warning: "factorymedium.name" is not translated in en [f=0028186] [i18n] Error: No translation found for "factorymedium.name" [f=0028230] game_message: Gull is under attack [f=0028391] game_message: Gull is under attack [f=0028571] game_message: Gull is under attack [f=0028721] game_message: Gull is under attack [f=0028875] game_message: Gull is under attack [f=0029861] game_message: Gull is under attack [f=0030011] game_message: Gull is under attack [f=0030161] game_message: Gull is under attack [f=0030313] game_message: Gull is under attack [f=0030463] game_message: Gull is under attack [f=0030614] [i18n] Warning: "factoryair.description" is not translated in en [f=0030614] [i18n] Error: No translation found for "factoryair.description" [f=0030614] [i18n] Warning: "factoryair.name" is not translated in en [f=0030614] [i18n] Error: No translation found for "factoryair.name" [f=0032118] game_message: Gull is under attack [f=0032813] [Game::ClientReadNet] added new player the_green_squig with number 6 to team 0 [f=0032813] > SPRINGIE:User the_green_squig|gunshipassault|6_6|donator_1|False|ADVENT||GB [f=0033173] > SPRINGIE:User the_green_squig|gunshipassault|6_6|donator_1|False|ADVENT||GB [f=0033189] Connection attempt from the_green_squig [f=0033189] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=0033189] -> Connection established (given id 6) [f=0033205] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0" [f=0033205] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0033570] game_message: Gull is under attack [f=0033726] game_message: Gull is under attack [f=0033748] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0316b0e833991b77067d5e55843c312edfff87281a133326c1651587c6f465f182e745b163c5fa67fc1bbabfeac3b225da0c497030dc658edbd4f03e23d128a9]" [f=0033763] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=352e4365c016460e6f3ac6ee2e7398660c03b724cd620789b052a4efd757b38cffda479fdda62bc793184ee12f19f7622a293171559c41f402035f3f1314435b]" [f=0033763] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[Game::Load][lua{Rules,Gaia}={00000000b452b970,0000000000000000}]" [f=0034675] [tre]PAK added point: нахера стока фабрик [f=0034706] game_message: Gull is under attack [f=0034785] <[tre]PAK> Allies: строрй [f=0034857] game_message: Gull is under attack [f=0034985] dahn added point: bp [f=0035008] game_message: Gull is under attack [f=0035134] dahn added point: +10 [f=0035158] game_message: Gull is under attack [f=0035219] dahn added point: +10 [f=0035308] game_message: Gull is under attack [f=0035309] dahn added point: +10 [f=0035665] <[tre]PAK> инком больщой строй всеми [f=0036346] Allies: they all build one thing [f=0036749] Allies: plus i just wated to see all units [f=0037491] [Game::ClientReadNet] added new player Rhade with number 7 to team 0 [f=0037491] > SPRINGIE:User Rhade|vehraid|6_5||False|||HU [f=0037893] game_message: Gull is under attack [f=0038043] game_message: Gull is under attack [f=0038193] game_message: Gull is under attack [f=0038358] game_message: Gull is under attack [f=0038593] game_message: White Dragon is under attack [f=0038743] game_message: White Dragon is under attack [f=0038895] game_message: White Dragon is under attack [f=0039794] game_message: Gull is under attack [f=0040027] game_message: Gull is under attack [f=0041691] game_message: Owl is under attack [f=0042794] game_message: Gull is under attack [f=0042987] game_message: Gull is under attack [f=0043147] game_message: Gull is under attack [f=0043620] game_message: Owl is under attack [f=0043790] game_message: Owl is under attack [f=0044041] game_message: Owl is under attack [f=0044652] game_message: Owl is under attack [f=0044818] game_message: Gull is under attack [f=0044978] game_message: Owl is under attack [f=0045395] game_message: Owl is under attack [f=0045916] game_message: Owl is under attack [f=0046135] game_message: Gull is under attack [f=0046292] game_message: Gull is under attack [f=0046332] [i18n] Warning: "factoryairadv.description" is not translated in en [f=0046332] [i18n] Error: No translation found for "factoryairadv.description" [f=0046332] [i18n] Warning: "factoryairadv.name" is not translated in en [f=0046332] [i18n] Error: No translation found for "factoryairadv.name" [f=0046450] game_message: Gull is under attack [f=0047110] dahn added point: wow [f=0047585] game_message: Owl is under attack [f=0047762] game_message: Morph complete: Air Factory -> Advanced Air Factory [f=0047786] game_message: Gull is under attack [f=0047980] game_message: Gull is under attack [f=0048142] game_message: Gull is under attack [f=0048415] game_message: White Dragon is under attack [f=0048426] [Game::ClientReadNet] added new player shrimpy with number 8 to team 0 [f=0048426] > SPRINGIE:User shrimpy|factoryjump|4_5||False|TMNL||DE [f=0048631] game_message: Owl is under attack [f=0049186] game_message: Gull is under attack [f=0049658] game_message: Gull is under attack [f=0049885] game_message: White Dragon is under attack [f=0050035] game_message: White Dragon is under attack [f=0050185] game_message: White Dragon is under attack [f=0050335] game_message: White Dragon is under attack [f=0050486] game_message: White Dragon is under attack [f=0050638] game_message: White Dragon is under attack [f=0050801] game_message: Gull is under attack [f=0050964] game_message: Gull is under attack [f=0051114] game_message: Gull is under attack [f=0051369] game_message: White Dragon is under attack [f=0051525] game_message: White Dragon is under attack [f=0051677] game_message: White Dragon is under attack [f=0051828] game_message: White Dragon is under attack [f=0051978] game_message: White Dragon is under attack [f=0052287] game_message: Gull is under attack [f=0052588] game_message: Owl is under attack [f=0052820] game_message: Gull is under attack [f=0053155] game_message: Owl is under attack [f=0053310] game_message: Owl is under attack [f=0053499] game_message: Owl is under attack [f=0053657] game_message: Owl is under attack [f=0053670] Error: Failed to allocate memory [f=0053670] Error: Error handler invoked for Spring 104.0.1-1510-g89bb8e3 maintenance. [f=0053670] Error: DLL information: [f=0053670] Error: 0x00400000 spring [f=0053670] Error: 0x967e0000 ntdll [f=0053670] Error: 0x966e0000 KERNEL32 [f=0053670] Error: 0x93990000 KERNELBASE [f=0053670] Error: 0x95890000 ADVAPI32 [f=0053670] Error: 0x954d0000 msvcrt [f=0053670] Error: 0x955a0000 sechost [f=0053670] Error: 0x94890000 RPCRT4 [f=0053670] Error: 0x952b0000 imagehlp [f=0053670] Error: 0x93d50000 ucrtbase [f=0053670] Error: 0x95ff0000 SHELL32 [f=0053670] Error: 0x610f0000 GLU32 [f=0053670] Error: 0x947a0000 cfgmgr32 [f=0053670] Error: 0x94ef0000 USER32 [f=0053670] Error: 0x93790000 win32u [f=0053670] Error: 0x92bc0000 IPHLPAPI [f=0053670] Error: 0x95420000 shcore [f=0053670] Error: 0x953c0000 GDI32 [f=0053670] Error: 0x93530000 WINSTA [f=0053670] Error: 0x956a0000 clbcatq [f=0053670] Error: Stacktrace for Spring 104.0.1-1510-g89bb8e3 maintenance: [f=0053670] Error: [ProgCtr=000000000082bfe0 StackPtr=00000000432993a0 FramePtr=0000000043299430] [f=0053670] Error: (0) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x0082BFE0] [f=0053670] Error: (1) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x0082C1F4] [f=0053670] Error: (2) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x0082C238] [f=0053670] Error: (3) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x00D4E7AC] [f=0053670] Error: (4) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x005643FE] [f=0053670] Error: (5) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008BA6E5] [f=0053670] Error: (6) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008AF86C] [f=0053670] Error: (7) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008B5C63] [f=0053670] Error: (8) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008B619F] [f=0053670] Error: (9) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008A561C] [f=0053670] Error: (10) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x005EB339] [f=0053670] Error: (11) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x005EB569] [f=0053670] Error: (12) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x0054EC30] [f=0053670] Error: (13) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x0079E776] [f=0053670] Error: (14) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x00A657DD] [f=0053670] Error: (15) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x00593055] [f=0053670] Error: (16) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008ABB42] [f=0053670] Error: (17) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008B9142] [f=0053670] Error: (18) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008ABE1D] [f=0053670] Error: (19) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008AB260] [f=0053670] Error: (20) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008ABFC3] [f=0053670] Error: (21) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x008A5B9A] [f=0053670] Error: (22) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x0053D84A] [f=0053670] Error: (23) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x0053DE0E] [f=0053670] Error: (24) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x00547E3E] [f=0053670] Error: (25) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x00B33FB8] [f=0053670] Error: (26) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x007A1B60] [f=0053670] Error: (27) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x0042AE8D] [f=0053670] Error: (28) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x005165A3] [f=0053670] Error: (29) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x00431349] [f=0053670] Error: (30) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x007CDEEA] [f=0053670] Error: (31) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x007D1168] [f=0053670] Error: (32) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x007BCE7B] [f=0053670] Error: (33) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x00D6A07F] [f=0053670] Error: (34) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x004013BD] [f=0053670] Error: (35) D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe [0x004014CB] [f=0053670] Error: (36) C:\Windows\System32\KERNEL32.DLL [0x00017BD4] [f=0053670] Error: (37) C:\Windows\SYSTEM32\ntdll.dll [0x0006CE51] [f=0053670] [WatchDog::DeregisterThread] deregistering controls for thread [main] [f=0053670] Error: [ExitSpringProcess] errorMsg="Failed to allocate memory" msgCaption="Spring: Fatal Error" mainThread=1 [f=0053670] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [f=0053670] [SpringApp::Kill][1] fromRun=0 [f=0053670] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0053670] [async=0] threads=3 tasks=457100 {sum,avg}{exec,wait}time={{16164.933, 0.035}, {40384.594, 0.088}}ms [f=0053670] thread=1 tasks=228550 {sum,min,max,avg}{exec,wait}time={{10041.438, 0.000, 77.925, 0.044}, {6247.692, 0.000, 2.011, 0.027}}ms [f=0053670] thread=2 tasks=228550 {sum,min,max,avg}{exec,wait}time={{6123.495, 0.000, 79.924, 0.027}, {34136.902, 0.000, 5.993, 0.149}}ms [f=0053670] [async=1] threads=3 tasks=4397 {sum,avg}{exec,wait}time={{3157.029, 0.718}, {269144.312, 61.211}}ms [f=0053670] thread=1 tasks=2196 {sum,min,max,avg}{exec,wait}time={{1574.565, 0.000, 213.887, 0.717}, {136735.781, 0.000, 1216.310, 62.266}}ms [f=0053670] thread=2 tasks=2201 {sum,min,max,avg}{exec,wait}time={{1582.464, 0.000, 241.861, 0.719}, {132408.531, 0.000, 1178.332, 60.158}}ms [f=0053670] [ThreadPool::SetThreadCount][2] workers=0 [f=0053670] [SpringApp::Kill][2] [f=0053670] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [f=0053670] [Game::KillLua][3] dtor=0 luaUI=00000000c844e740 [f=0053670] Start widgetHandler:Shutdown [f=0053670] Shutdown - SaveOrderList Complete [f=0053670] Writing last game win data [f=0053670] Shutdown - SaveConfigData Complete [f=0053670] Shutdown Widget - Save/Load API [f=0053670] Shutdown Widget - Chili Highlight [f=0053670] Shutdown Widget - Draw After Chili [f=0053670] Shutdown Widget - EPIC Menu [f=0053670] Shutdown Widget - Depth of Field Shader [f=0053670] Shutdown Widget - Chili Widget Selector [f=0053670] Shutdown Widget - Chili Minimap [f=0053670] Shutdown Widget - Deferred rendering [f=0053670] Shutdown Widget - Local Team Colors [f=0053670] Shutdown Widget - Display Keys 2 [f=0053670] Shutdown Widget - Save Game Menu [f=0053670] Shutdown Widget - Unit Icons [f=0053670] Shutdown Widget - Noises [f=0053670] Shutdown Widget - HealthBars [f=0053670] Shutdown Widget - Win Counter [f=0053670] Shutdown Widget - BuildETA [f=0053670] Shutdown Widget - Modular Comm Info [f=0053670] Shutdown Widget - Stereo3D [f=0053670] Shutdown Widget - Showeco and Grid Drawer [f=0053670] Shutdown Widget - Point Tracker [f=0053670] Shutdown Widget - Missile Silo Range [f=0053670] Shutdown Widget - MinimapEvents [f=0053670] Shutdown Widget - Mex Placement Handler [f=0053670] Shutdown Widget - MetalFeatures (new) [f=0053670] Shutdown Widget - Local Widgets Config [f=0053670] Shutdown Widget - Highlight Geos [f=0053670] Shutdown Widget - Attack Warning [f=0053670] Shutdown Widget - Grab Input [f=0053670] Input grabbing is disabled! [f=0053670] Shutdown Widget - Startup Info and Selector [f=0053670] Shutdown Widget - Darkening [f=0053670] Shutdown Widget - Context Menu [f=0053670] Shutdown Widget - Transport AI [f=0053670] Shutdown Widget - Chili Spectator Panels [f=0053670] Shutdown Widget - Chili Selections & CursorTip v2 [f=0053670] Shutdown Widget - Chili Nuke Warning [f=0053670] Shutdown Widget - Chili EndGame Window [f=0053670] Shutdown Widget - Chili Economy Panel Default [f=0053670] Shutdown Widget - CameraShake [f=0053670] Shutdown Widget - Attack AoE [f=0053670] Shutdown Widget - UnitShapes [f=0053670] Shutdown Widget - Map Edge Extension [f=0053670] Shutdown Widget - Selection Send [f=0053670] Shutdown Widget - Heroes Units [f=0053670] Shutdown Widget - LupsManager [f=0053670] Shutdown Widget - Receive Units Indicator [f=0053670] Shutdown Widget - Newton Firezone [f=0053670] Shutdown Widget - Chili Pro Console [f=0053670] Shutdown Widget - Lasso Terraform GUI [f=0053670] Shutdown Widget - Chili Framework [f=0053670] Shutdown Widget - Lups [f=0053670] Shutdown Widget - Custom Markers [f=0053670] Shutdown Widget - Chili Core Selector [f=0053670] Shutdown Widget - All Unit Icon Overview - View [f=0053670] Shutdown Widget - All Unit Icon Overview - Control [f=0053670] Set UnitIconDist to 50 [f=0053670] Shutdown Widget - Pause Screen [f=0053670] Shutdown Widget - Text To Speech Control [f=0053670] Shutdown Widget - Persistent Build Height [f=0053670] Shutdown Widget - Outline Shader [f=0053670] Shutdown Widget - Layout Handler [f=0053670] Shutdown Widget - Color Blindness Correction [f=0053670] End widgetHandler:Shutdown [f=0053670] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,127890322,0} {chunk,block}Bytes={0,0} [f=0053670] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000 [f=0053670] [Game::KillLua][2] dtor=0 luaRules=00000000e06c98a0 [f=0053670] Start gadgetHandler:Shutdown [f=0053670] Shutdown - StartSetup [f=0053670] Shutdown - UnitMorph [f=0053670] Shutdown - LupsNanoSpray [f=0053670] Shutdown - Missile Silo Controller [f=0053670] Shutdown - Modular Comm Info [f=0053670] Shutdown - Terrain Texture Handler [f=0053670] Shutdown - UnitCloakShield [f=0053670] Shutdown - Starlight Handler [f=0053670] End gadgetHandler:Shutdown [f=0053670] Start gadgetHandler:Shutdown [f=0053670] Shutdown - Save/Load [f=0053670] Shutdown - UnitMorph [f=0053670] Shutdown - Modular Comm Info [f=0053670] Shutdown - Retreat Command [f=0053670] Shutdown - Shockwaves [f=0053670] Shutdown - Teleport Throw [f=0053670] Shutdown - CustomUnitShaders [f=0053670] Shutdown - UnitCloakShield [f=0053670] Shutdown - Lups Cloak FX [f=0053670] Shutdown - Lups [f=0053670] Shutdown - Lups Shield [f=0053670] End gadgetHandler:Shutdown [f=0053670] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,127890466,0} {chunk,block}Bytes={0,0} [f=0053670] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,127890466,0} {chunk,block}Bytes={0,0} [f=0053670] [Game::KillLua][4] dtor=0 [f=0053670] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20200524_215328_ZeroWars v1_104.0.1-1510-g89bb8e3 maintenance.sdfz" (2047587 bytes) [f=0053670] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0053670] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0053670] [Sound] [Sound::UpdateThread][3] #sources=32 #items=52 [f=0053670] [Sound] [Sound::UpdateThread][4] ctx=00000000f27f8030 dev=000000006774b920 [f=0053670] [Sound] [Sound::UpdateThread][5] ctx=00000000f27f8030 dev=000000006774b920 [f=0053670] [Sound] [Sound::Cleanup][alcDestroyContext(00000000f27f8030)] [f=0053670] [Sound] [Sound::Cleanup][alcCloseDevice(000000006774b920)] [f=0053670] [Sound] [Sound::UpdateThread][6] [f=0053670] [Game::~CGame][1] [f=0053670] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [f=0053670] [Game::KillLua][3] dtor=1 luaUI=0000000000000000 [f=0053670] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000 [f=0053670] [Game::KillLua][2] dtor=1 luaRules=0000000000000000 [f=0053670] [Game::KillLua][4] dtor=1 [f=0053670] [Game::KillMisc][1] [f=0053670] [Game::KillMisc][2] [f=0053670] [Game::KillMisc][3] [f=0053670] [Game::KillRendering][1] [f=0053670] [~CRectangleOverlapHandler] 0% overlap reduction [f=0053670] [3DOParser::Kill] allocated 182 pieces [f=0053670] [S3OParser::Kill] allocated 3780 pieces [f=0053670] [AssParser::Kill] allocated 347 pieces [f=0053670] [Game::KillInterface][1] [f=0053670] [Game::KillInterface][2] [f=0053670] [Game::KillSimulation][1] [f=0053670] [Game::KillSimulation][2] [f=0053670] [CCollisionHandler] dis-/continuous tests: 14/24265721 [f=0053670] [Game::KillSimulation][3] [f=0053670] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0053670] [~CPathCache(32x12)] cacheHits=5764 hitPercentage=51% numHashColls=0 maxCacheSize=64 [f=0053670] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0053670] [~CPathCache(64x24)] cacheHits=10628 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0053670] [~CRectangleOverlapHandler] 0% overlap reduction [f=0053670] [~CRectangleOverlapHandler] 0% overlap reduction [f=0053670] [LosHandler::Kill] raycast instance cache-{hits,misses}={491188,241197}; shared=25%; cached=42% [f=0053670] [Game::KillSimulation][4] [f=0053670] [CommonDefHandler::KillStatic] 3250 sound-set data items added [f=0053670] [Game::~CGame][2] [f=0053670] [Game::~CGame][3] [f=0053670] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=0053670] [Chobby] Chobby Shutdown [f=0053670] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,874703840,0} {chunk,block}Bytes={0,0} [f=0053670] [SpringApp::Kill][3] [f=0053670] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1232857 bytes sent in 28494 packets (43.267 bytes/packet) 1453729 bytes recv'd in 26649 packets (54.551 bytes/packet) {0.364x, 0.110x} relative protocol overhead {up, down} 0 incoming chunks dropped, 1 outgoing chunks resent 27232 incoming chunks processed [f=0053670] [SpringApp::Kill][4] font=000000004810efb0 [f=0053670] [SpringApp::Kill][5] [f=0053670] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 198.27.68.168 8487 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=0 #files[section]=7657 [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=0 #files[section]=68 [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=4 #files[section]=430 [VFS] archive=D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base\cursors.sdz (00000000482b8c80) [VFS] archive=D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base\maphelper.sdz (0000000067d3b200) [VFS] archive=D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base\springcontent.sdz (00000000482b96d0) [VFS] archive=D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base\spring\bitmaps.sdz (00000000482b82e0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=2615 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=1 #files[section]=0 [VFS] archive=D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000000067d3a390) [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=1 #files[section]=0 [VFS] archive=D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\zerowars_v1.8.sd7 (000000006781a050) [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=1 #files[section]=0 [VFS] archive=D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (00000000482b7d60) [SpringApp::Kill][8] Error: [Watchdog::DeregisterThread] invalid thread number 0 [WatchDog::Uninstall][1] hangDetectorThread=00000000018ea490 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] ```
dahn-zk commented 4 years ago

And

infolog ``` [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\" Using writeable configuration source: "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" Using additional read-only configuration source: "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\springsettings.cfg" LogOutput initialized. Logging to D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamFreeScrollSpeed = 50 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FontSize = 18 Fullscreen = 0 GrassDetail = 9 GroundDecals = 5 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26445833 0.004 0.02 0.31874999 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LuaGarbageCollectionMemLoadMult = 100 MSAALevel = 8 MaxParticles = 25000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragCircleCommandThreshold = 25 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1500 UnitIconDist = 100000 UnitLodDist = 500 UseDistToGroundForIcons = 1.10000002 UseLuaMemPools = 0 VFSCacheArchiveFiles = 0 Water = 4 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolution = 1920 XResolutionWindowed = 1920 YResolution = 1080 YResolutionWindowed = 1080 snd_volmaster = 4 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance Build Environment: gcc libstdc++ version 20171010 Compiler Version: gcc-5.5.0 Operating System: Windows 10 TBA Insider Update (build 18363) Hardware Config: Intel(R) Core(TM) i7-4700HQ CPU @ 2.40GHz; 8109MB RAM, 10029MB pagefile Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 8 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 30s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=24 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 3] 1600x1024x24bpp@60Hz [ 5] 1600x900x24bpp@60Hz [15] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 388.57 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 770M/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 3072MB (total) / 2075MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) S3TC/DXT1 texture support : 1/1 texture query-LOD support : 1 (1) MSAA frame-buffer support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) seamless cube-map support : 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [VSync::SetInterval] interval=0 (disabled) [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<1920,1080> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.11.1)] 0ms [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\" [DataDirLocater::Check] Isolation Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\ Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\maps Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\games Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000483621a0 (SpringVFS) global=0000000000000000 (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000483a6540 context=000000004832c7e0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (G533 Gaming Headset)] [f=-000001] [Sound] [Speakers (High Definition Audio Device)] [f=-000001] [Sound] [Speakers (High Definition Audio Device)] [f=-000001] [Sound] [Speakers (G533 Gaming Headset)] [f=-000001] [Sound] [Digital Audio (S/PDIF) (High Definition Audio Device)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] EFX Enabled: yes [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.4.1" [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Chobby v1.8.4.1", overwrite=false)] section=3 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0 [f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [f=-000001] gl.GetViewSizes, 1920, 1080 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API [f=-000001] [LuaMenu] Loading API widget: spring-launcher [f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [f=-000001] [LuaMenu] Loading API widget: Limit FPS [f=-000001] [LuaMenu] Loading API widget: Away Tracker [f=-000001] [LuaMenu] Loading API widget: Chili Framework [f=-000001] [LuaMenu] Loading API widget: LibLobby API [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n [f=-000001] [LuaMenu] Loading API widget: ChiliFX [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler [f=-000001] [LuaMenu] Loading API widget: Ingame Interface [f=-000001] [LuaMenu] Loading widget: Test [f=-000001] [LuaMenu] Loading widget: Command Buffering [f=-000001] [LuaMenu] Loading widget: Battle List Window [f=-000001] [LuaMenu] Loading widget: Campaign Options Window [f=-000001] [LuaMenu] Loading widget: Community Window [f=-000001] [LuaMenu] Loading widget: Download Window [f=-000001] [LuaMenu] Loading widget: Friend Window [f=-000001] [LuaMenu] Loading widget: Missions Handles [f=-000001] [LuaMenu] Loading widget: Notification Handler [f=-000001] [LuaMenu] Loading widget: Planetwars List Window [f=-000001] [LuaMenu] Loading widget: Queue List Window [f=-000001] [LuaMenu] Loading widget: Replays window [f=-000001] [LuaMenu] Loading widget: Settings Window [f=-000001] [LuaMenu] Loading widget: SpringBoard Window [f=-000001] [LuaMenu] Loading widget: Users Handler [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface [f=-000001] [Chobby] Using wrapper port: , 53413 [f=-000001] [LuaMenu] Loading widget: Cache Handler API [f=-000001] [LuaMenu] Loading widget: Internet Browser API [f=-000001] [LuaMenu] Loading widget: Map Handler API [f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload [f=-000001] [Chobby] spring-launcher doesn't exist. [f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface [f=-000001] [Chobby] spring-launcher doesn't exist. [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler [f=-000001] [LuaMenu] Loading widget: API Script Handler [f=-000001] [LuaMenu] Loading widget: Analytics Handler [f=-000001] [LuaMenu] Loading widget: Animation control [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin [f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler [f=-000001] [LuaMenu] Loading widget: Battle Room Window [f=-000001] [LuaMenu] Loading widget: Battle status panel [f=-000001] [LuaMenu] Loading widget: Benchmark Handler [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout [f=-000001] [LuaMenu] Loading widget: Campaign Handler [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel [f=-000001] [LuaMenu] Loading widget: Codex Handler [f=-000001] [LuaMenu] Loading widget: Cursor tooltip [f=-000001] [LuaMenu] Loading widget: Discord Handler [f=-000001] [LuaMenu] Loading widget: Load Game Menu [f=-000001] [LuaMenu] Loading widget: Login Window [f=-000001] [LuaMenu] Loading widget: Maplist Panel [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler [f=-000001] [LuaMenu] Loading widget: Modoptions Panel [f=-000001] [LuaMenu] Loading widget: Party status panel [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler [f=-000001] [LuaMenu] Loading widget: Popup Preloader [f=-000001] [LuaMenu] Loading widget: Queue status panel [f=-000001] [LuaMenu] Loading widget: Rank update window [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler [f=-000001] [LuaMenu] Loading widget: Steam Handler [f=-000001] [LuaMenu] Loading widget: Steam Release Notifier [f=-000001] [LuaMenu] Loading widget: User status panel [f=-000001] [LuaMenu] Loading widget: ZK Comm Config [f=-000001] [LuaMenu] Loading widget: ZK replay downloader [f=-000001] [LuaMenu] Loading widget: ChiliProfiler [f=-000001] [LuaMenu] Loading widget: Image Preloader [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby [f=-000001] [Chobby] Detected game config, generic [f=-000001] [Chobby] Detected game config, taprime [f=-000001] [Chobby] Detected game config, zk [f=-000001] [Chobby] Detected game config, zkdev [f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] High settings preset, 3145728 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Int, Water, 4 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools [f=-000001] [LuaMenu] Loading widget: Block Input [f=-000001] [LuaMenu] Loading widget: Music Player Lite [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000000482bc940 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 500 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] SteamOnline, Received [f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0) [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"! [f=-000001] [liblobby] Warning: Duplicate user(saru) added to channel (zk) [f=-000001] [chobby] Showing battle with ID, 1701 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" ```
GoogleFrog commented 4 years ago

Looks like an infinite loop into an OOM to me.

https://github.com/ZeroK-RTS/CrashReports/issues/31233

a-nop commented 4 years ago

I got it to crash in singleplayer once. When I watched the replay and reached the point where it crashed it didn't crash the same way it usually does in MP, instead it froze for a while and the UI disappeared but some of the simulation was still running and I could see one of my units keep spawning over and over and not moving. When I looked at the infolog I saw some things not in the other infologs that might be a smoking gun:

[f=0031200] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted
stack traceback:
        [C]: in function 'spGiveOrderArrayToUnitArray'
        [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates'
        [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy'
        [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame'
        [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948>
        (tail call): ?
[f=0031203] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted
stack traceback:
        [C]: in function 'spGiveOrderArrayToUnitArray'
        [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates'
        [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy'
        [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame'
        [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948>
        (tail call): ?"

and:

[f=0031830] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/IdleClones.lua"]:30: [GiveOrderToUnit] recursion not permitted
stack traceback:
        [C]: in function 'GiveOrderToUnit'
        [string "LuaRules/Gadgets/Zerowars/IdleClones.lua"]:30: in function 'command'
        [string "LuaRules/Gadgets/zero_wars.lua"]:140: in function 'GameFrame'
        [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948>
        (tail call): ?
[f=0031830] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/IdleClones.lua"]:30: [GiveOrderToUnit] recursion not permitted
stack traceback:
        [C]: in function 'GiveOrderToUnit'
        [string "LuaRules/Gadgets/Zerowars/IdleClones.lua"]:30: in function 'command'
        [string "LuaRules/Gadgets/zero_wars.lua"]:140: in function 'GameFrame'
        [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948>
        (tail call): ?"
infolog ``` [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.5.2" [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Chobby v1.8.5.2", overwrite=false)] section=3 cached=1 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0x45aab3a0 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0 [f=-000001] [SpringApp::Reload][13] reloadCount=6 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: Duplicate user(zakuii) added to channel (zk) [f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0) [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"! [f=-000001] [liblobby] Warning: Duplicate user(Chomolungma) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Ternalo) added to channel (zk) [f=-000001] DesignEvent, events_2020_05_27:game_start:singleplayer:lone_replay, 1 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 80 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1000 [f=-000001] SetSettings Value, WindowBorderless, 0 [f=-000001] SetSettings Value, WindowBorderless, 0 [f=-000001] SetSettings Value, Fullscreen, 0 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, NetworkLossFactor, 2 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 262144 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 500 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 2048 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, LinkOutgoingBandwidth, 262144 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Int, MSAALevel, 1 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 262144 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] [GAME] { DemoFile=demos/20200529_081158_ZeroWars v1_104.0.1-1510-g89bb8e3 maintenance.sdfz; HostIP=127.0.0.1; HostPort=0; MyPlayerName=nop; IsHost=1; } [f=-000001] [ReloadOrRestart] Spring "/home/.../Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/spring" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.031, 0.015}, {0.084, 0.042}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.017, 0.017, 0.017, 0.017}, {0.046, 0.046, 0.046, 0.046}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.014, 0.014, 0.014, 0.014}, {0.038, 0.038, 0.038, 0.038}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 60 (config is 252) [f=-000001] [SpringApp::Reload][2] [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0x7fdc08bf5a10 dev=0x7fdc0814ac10 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0x7fdc08bf5a10 dev=0x7fdc0814ac10 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0x7fdc08bf5a10)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0x7fdc0814ac10)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [VFS] [SpringVFS::UnMapArchives(reload=1)] (#mod=0 #map=0 #menu=2653) [f=-000001] Scanning: /home/.../Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base [f=-000001] Scanning: /home/.../Zero-K/maps [f=-000001] Scanning: /home/.../Zero-K/games [f=-000001] Scanning: /home/.../Zero-K/packages [f=-000001] Error: [AS::CheckCachedData] found a "/home/.../Zero-K/maps/zerowars_v1.52.sd7" already in "/home/.../Zero-K/maps/zerowars_v1.52-original/zerowars_v1.52.sd7", ignoring. [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0x7fdc0814ac10 context=0x7fdc08bf5a10 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.18.2 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Scarlett 6i6 Multichannel] [f=-000001] [Sound] [GK104 HDMI Audio Controller Digital Stereo (HDMI 4)] [f=-000001] [Sound] [X2u Adapter Analog Stereo] [f=-000001] [Sound] [Built-in Audio Analog Stereo] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=19 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] EFX Enabled: yes [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.5.2" [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Chobby v1.8.5.2", overwrite=false)] section=3 cached=1 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] [SpringApp::Reload][12] #script=157 [f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/20200529_081158_ZeroWars v1_104.0.1-1510-g89bb8e3 maintenance.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 47191 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 89ms [f=-000001] [SpringApp::Reload][13] reloadCount=7 [f=-000001] [PreGame::UpdateClientNet] added new player "nop (spec)" with number 1 to team 0 (#active=2) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0xa63da870] using map "ZeroWars v1.8" (loaded=0 cached=1) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="ZeroWars v1.8", overwrite=false)] section=1 cached=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0xa63da870] using game "Zero-K v1.8.5.2" (loaded=0 cached=1) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.2", overwrite=false)] section=0 cached=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 56ms [f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading custom units tweaks for zero-wars [f=-000001] Loading custom units tweaks for shieldbomb [f=-000001] Loading custom units tweaks for cloakbomb [f=-000001] Loading custom units tweaks for chicken_drone_starter [f=-000001] Loading custom units tweaks for chickenc [f=-000001] Loading custom units tweaks for dronecarry [f=-000001] Loading custom units tweaks for chicken_leaper [f=-000001] Loading custom units tweaks for chicken_roc [f=-000001] Loading custom units tweaks for amphbomb [f=-000001] Loading custom units tweaks for nebula [f=-000001] Loading custom units tweaks for hoverassault [f=-000001] Loading custom units tweaks for chicken_spidermonkey [f=-000001] Loading custom units tweaks for chickenblobber [f=-000001] Loading custom units tweaks for droneheavyslow [f=-000001] Loading custom units tweaks for chickenf [f=-000001] Loading custom units tweaks for chicken_shield [f=-000001] Loading custom units tweaks for chicken_dodo [f=-000001] Loading custom units tweaks for dronelight [f=-000001] Loading custom units tweaks for chickenwurm [f=-000001] Loading custom units tweaks for chickena [f=-000001] Loading custom units tweaks for chicken [f=-000001] Loading custom units tweaks for chicken_sporeshooter [f=-000001] Loading custom units tweaks for chicken_tiamat [f=-000001] Loading custom units tweaks for chicken_blimpy [f=-000001] Loading custom units tweaks for chicken_dragon [f=-000001] Loading custom units tweaks for chickens [f=-000001] Loading custom units tweaks for grebe [f=-000001] Loading custom units tweaks for chickenr [f=-000001] Loading custom units tweaks for striderdetriment [f=-000001] Loading custom units tweaks for staticrearm [f=-000001] Loading custom units tweaks for jumpbomb [f=-000001] Loading custom units tweaks for bomberstrike [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 211ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 265ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 343 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 11ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 401ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] Warning: [CreateYardMap] baseturret: given yardmap requires 91 extra char(s)! [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 71ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 17ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [f=-000001] Synced LuaRules: starting loading [f=-000001] [CAI] Error: CAI: Fatal error, map not supported due to metal map. [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player nop is empty or in invalid format [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player nop is empty or in invalid format [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 1 [f=-000001] Spring.GetMyPlayerID() done,
[f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player nop is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 0 [f=-000001] Set "shadows" config-parameter to 0 [f=-000001] GroundDetail set to 200 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 500 [f=-000001] Set UnitIconDist to 135 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Attrition Counter [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Keep Target [f=-000001] Mex Placement Initialised with metal map mode. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Haven Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Zero Wars GUI [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Attack Warning [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Spotter [f=-000001] Loaded widget: Shield Guard [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Heroes Units [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b7f1ac7e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=2c3ba48a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1b8354a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1b8354a9 file="cache/104dev-maintenance/paths/ZeroWars v1.8.pe-1b8354a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b7f1ac7e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=2c3ba48a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1b8354b9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1b8354b9 file="cache/104dev-maintenance/paths/ZeroWars v1.8.pe2-1b8354b9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (91ms, checksum 00a8d04e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,13085,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Spectator mode. Widget removed. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] Opening demofile demos/20200529_081158_ZeroWars v1_104.0.1-1510-g89bb8e3 maintenance.sdfz [f=-000001] Connection attempt from nop (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player nop (spec) with number 1 to team 0 [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[PreGame::GameDataReceived][map-checksums] server=8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0 client=8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf6edb3126f654049d6028e1b518024345689335f8c118be7e158e4988b0b78c24e0dedd1f023d347fa299b282c4fd28792a931171298a04d9c177ef2a999060]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3139f51de0ed9bf4e5ab9dc7bff191680c19ac5ba984e1a21f300836224f70a3c2dca0744b94fde8d8a1b9a6bb9c11fe45764ca7e9ad2f8e49ebc3e53144fa45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Game::Load][lua{Rules,Gaia}={0xad4b3a80,(nil)}]" [f=-000001] Spectator nop (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 0efcd05e4c91d50150b4025625fd19ae [f=-000001] Connection attempt from nop [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nop" string="[PreGame::GameDataReceived][map-checksums] server=8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0 client=8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nop" string="[PreGame::GameDataReceived][mod-checksums] server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nop" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf6edb3126f654049d6028e1b518024345689335f8c118be7e158e4988b0b78c24e0dedd1f023d347fa299b282c4fd28792a931171298a04d9c177ef2a999060]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nop" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3139f51de0ed9bf4e5ab9dc7bff191680c19ac5ba984e1a21f300836224f70a3c2dca0744b94fde8d8a1b9a6bb9c11fe45764ca7e9ad2f8e49ebc3e53144fa45]" [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nop" string="[Game::Load][lua{Rules,Gaia}={0xb17c59d0,(nil)}]" [f=-000001] Player nop finished loading and is now ingame [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Skipping pregame chatter [f=-000001] Skipping to frame 30 [f=-000001] Allies: I choose: Engineer! [f=0000000] Playback continued [f=0000002] !transmitlobby @voice@buildUnit@reload [f=0000002] Playback paused [f=0000030] Skip finished [f=0000032] nop (spec) paused the demo [f=0000032] Speed set to 10.0 [server] [f=0000032] Playback continued [f=0000032] nop (spec) unpaused the demo [f=0001194] [i18n] Warning: "mextier2.name" is not translated in en [f=0001194] [i18n] Error: No translation found for "mextier2.name" [f=0001194] [i18n] Warning: "mextier1.name" is not translated in en [f=0001194] [i18n] Error: No translation found for "mextier1.name" [f=0001194] game_message: Morph complete: Metal Extractor Tier 1 -> Metal Extractor Tier 2 [f=0003813] [i18n] Warning: "mextier1.description" is not translated in en [f=0003813] [i18n] Error: No translation found for "mextier1.description" [f=0010167] [i18n] Warning: "factoryheavy.description" is not translated in en [f=0010167] [i18n] Error: No translation found for "factoryheavy.description" [f=0010167] [i18n] Warning: "factoryheavy.name" is not translated in en [f=0010167] [i18n] Error: No translation found for "factoryheavy.name" [f=0010267] [i18n] Warning: "basiccon.description" is not translated in en [f=0010267] [i18n] Error: No translation found for "basiccon.description" [f=0010267] [i18n] Warning: "basiccon.name" is not translated in en [f=0010267] [i18n] Error: No translation found for "basiccon.name" [f=0018049] [i18n] Warning: "centerturret.description" is not translated in en [f=0018049] [i18n] Error: No translation found for "centerturret.description" [f=0018049] [i18n] Warning: "centerturret.name" is not translated in en [f=0018049] [i18n] Error: No translation found for "centerturret.name" [f=0022434] [i18n] Warning: "factoryheavyadv.name" is not translated in en [f=0022434] [i18n] Error: No translation found for "factoryheavyadv.name" [f=0022434] game_message: Morph complete: Heavy Platform -> Advanced Heavy Factory [f=0026932] [i18n] Warning: "factoryheavyadv.description" is not translated in en [f=0026932] [i18n] Error: No translation found for "factoryheavyadv.description" [f=0031020] Warning: [luaL_SpringOptCString(def=[No traceback returned])] wrong type for return argument 2 in "LuaRules::CheckFixStack" (string expected, got function) [f=0031020] Error: [LuaRules::RunCallInTraceback] error=-1 (LUA_ERRNOIDEA) callin=GameFrame trace=[Internal Lua error: Call failure] [No traceback returned] [f=0031020] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=GameFrame trace=[Internal Lua error: Call failure] not enough memory [f=0031020] Error: [LuaUI::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=GameFrame trace=[Internal Lua error: Call failure] not enough memory [f=0031020] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={1610612943,1610612736}bytes [f=0031020] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={1610612943,1610612736}bytes [f=0031020] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={1610612943,1610612736}bytes [f=0031020] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={1610612943,1610612736}bytes [f=0031020] End of demo reached [f=0031049] Fatal: [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={1610612943,1610612736}bytes" [f=0031049] Fatal: [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={1610612943,1610612736}bytes" [f=0031049] Fatal: [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={1610612943,1610612736}bytes" [f=0031049] Fatal: [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={1610612943,1610612736}bytes" [f=0031096] [f=0031096] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][1] fullScreen=0 [f=0031096] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=0031096] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][2] [f=0031096] [f=0031096] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][1] fullScreen=0 [f=0031096] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=0031096] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][2] [f=0031200] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0031203] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0031371] [f=0031371] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=0031371] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=0031371] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=0031371] [f=0031371] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=0031371] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=0031371] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=0031371] [SpecTeamAction] local client 1 now spectating team 0 and allyteam 0 [f=0031830] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/IdleClones.lua"]:30: [GiveOrderToUnit] recursion not permitted stack traceback: [C]: in function 'GiveOrderToUnit' [string "LuaRules/Gadgets/Zerowars/IdleClones.lua"]:30: in function 'command' [string "LuaRules/Gadgets/zero_wars.lua"]:140: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0031830] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/IdleClones.lua"]:30: [GiveOrderToUnit] recursion not permitted stack traceback: [C]: in function 'GiveOrderToUnit' [string "LuaRules/Gadgets/Zerowars/IdleClones.lua"]:30: in function 'command' [string "LuaRules/Gadgets/zero_wars.lua"]:140: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0032000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0032000] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0032640] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/IdleClones.lua"]:30: [GiveOrderToUnit] recursion not permitted stack traceback: [C]: in function 'GiveOrderToUnit' [string "LuaRules/Gadgets/Zerowars/IdleClones.lua"]:30: in function 'command' [string "LuaRules/Gadgets/zero_wars.lua"]:140: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0032641] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/IdleClones.lua"]:30: [GiveOrderToUnit] recursion not permitted stack traceback: [C]: in function 'GiveOrderToUnit' [string "LuaRules/Gadgets/Zerowars/IdleClones.lua"]:30: in function 'command' [string "LuaRules/Gadgets/zero_wars.lua"]:140: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0032800] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0032800] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0033600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0033601] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0034400] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0034401] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0035200] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0035201] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0036000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0036000] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0036800] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0036801] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0037600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0037600] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0038400] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0038400] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0039200] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0039200] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0040000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0040001] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0040800] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0040800] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0041600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0041600] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0042400] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0042401] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0043200] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0043201] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0044000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0044000] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0044800] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0044800] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0045600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0045601] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0046400] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0046400] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0047200] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0047200] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0048000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0048000] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0048800] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0048801] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0049600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0049600] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0049619] SendLuaMenuMsg showLobby [f=0049619] HandleLobbyOverlay SetMainInterfaceVisibley [f=0049619] Input grabbing is disabled! [f=0049621] TotalHideLobbyInterface, false [f=0049621] [liblobby] Warning: Duplicate user(t_deimos) added to channel (zk) [f=0049621] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0) [f=0049621] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"! [f=0049636] [liblobby] Warning: Duplicate user([hl3]halflife3) added to channel (zk) [f=0050400] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0050402] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0050624] Input grabbing is enabled! [f=0050628] TotalHideLobbyInterface, true [f=0050978] [f=0050978] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][1] fullScreen=0 [f=0050978] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=0050978] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][2] [f=0050978] [f=0050978] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][1] fullScreen=0 [f=0050978] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=0050978] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][2] [f=0051200] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0051202] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0052000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0052001] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0052800] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0052800] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0053600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0053604] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0054400] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0054401] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0055200] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0055203] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0056000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0056002] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0056800] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0056802] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0057600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0057604] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0058400] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0058401] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0059200] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0059204] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0060000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0060000] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0060800] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0060801] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0061059] [f=0061059] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=0061059] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=0061059] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=0061059] [f=0061059] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=0061059] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=0061059] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=0061059] [SpecTeamAction] local client 1 now spectating team 0 and allyteam 0 [f=0061600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0061600] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0062400] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0062400] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0063200] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0063200] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0064000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0064000] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0064800] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0064803] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0065600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0065601] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0065902] SendLuaMenuMsg showLobby [f=0065902] HandleLobbyOverlay SetMainInterfaceVisibley [f=0065902] Input grabbing is disabled! [f=0065903] TotalHideLobbyInterface, false [f=0065903] [liblobby] Warning: Duplicate user(King_Arthur) added to channel (zk) [f=0066400] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ? [f=0066401] [Game::ClientReadNet][LOGMSG] sender="nop (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: [GiveOrderArrayToUnitArray] recursion not permitted stack traceback: [C]: in function 'spGiveOrderArrayToUnitArray' [string "LuaRules/Gadgets/Zerowars/StateCopier.lua"]:22: in function 'copyUnitStates' [string "LuaRules/Gadgets/Zerowars/Deployer.lua"]:72: in function 'deploy' [string "LuaRules/Gadgets/zero_wars.lua"]:148: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:950: in function <[string "LuaRules/gadgets.lua"]:948> (tail call): ?" [f=0066494] Quitting... [f=0066498] [SpringApp::Kill][1] fromRun=1 [f=0066498] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0066498] [async=0] threads=3 tasks=135308 {sum,avg}{exec,wait}time={{1142.839, 0.008}, {1607.118, 0.012}}ms [f=0066498] thread=1 tasks=67654 {sum,min,max,avg}{exec,wait}time={{577.550, 0.000, 70.467, 0.009}, {724.349, 0.000, 18446744027136.000, 0.011}}ms [f=0066498] thread=2 tasks=67654 {sum,min,max,avg}{exec,wait}time={{565.289, 0.000, 71.179, 0.008}, {882.769, 0.000, 7.383, 0.013}}ms [f=0066498] [async=1] threads=3 tasks=401 {sum,avg}{exec,wait}time={{2332.593, 5.817}, {106984.297, 266.794}}ms [f=0066498] thread=1 tasks=200 {sum,min,max,avg}{exec,wait}time={{1155.968, 0.001, 314.851, 5.780}, {52873.598, 0.008, 1093.081, 264.368}}ms [f=0066498] thread=2 tasks=201 {sum,min,max,avg}{exec,wait}time={{1176.625, 0.001, 193.735, 5.854}, {54110.707, 0.015, 1105.606, 269.207}}ms [f=0066498] [ThreadPool::SetThreadCount][2] workers=0 [f=0066498] [SpringApp::Kill][2] [f=0066498] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0066498] [Game::KillLua][3] dtor=0 luaUI=0x86c248b0 [f=0066498] Start widgetHandler:Shutdown [f=0066498] Shutdown - SaveOrderList Complete [f=0066498] Writing last game win data [f=0066498] Shutdown - SaveConfigData Complete [f=0066498] Shutdown Widget - Save/Load API [f=0066498] Shutdown Widget - Chili Highlight [f=0066498] Shutdown Widget - Draw After Chili [f=0066498] Shutdown Widget - EPIC Menu [f=0066498] Shutdown Widget - Chili Widget Selector [f=0066498] Shutdown Widget - Chili Minimap [f=0066498] Shutdown Widget - Depth of Field Shader [f=0066498] Shutdown Widget - Deferred rendering [f=0066498] Shutdown Widget - Local Team Colors [f=0066498] Shutdown Widget - Display Keys 2 [f=0066498] Shutdown Widget - Save Game Menu [f=0066498] Shutdown Widget - Attrition Counter [f=0066498] Shutdown Widget - Unit Icons [f=0066498] Shutdown Widget - Noises [f=0066498] Shutdown Widget - HealthBars [f=0066498] Shutdown Widget - Win Counter [f=0066498] Shutdown Widget - BuildETA [f=0066498] Shutdown Widget - Modular Comm Info [f=0066498] Shutdown Widget - Chili Nuke Warning [f=0066498] Shutdown Widget - Stereo3D [f=0066498] Shutdown Widget - Showeco and Grid Drawer [f=0066498] Shutdown Widget - MetalFeatures (new) [f=0066498] Shutdown Widget - Point Tracker [f=0066498] Shutdown Widget - Missile Silo Range [f=0066498] Shutdown Widget - MinimapEvents [f=0066498] Shutdown Widget - Mex Placement Handler [f=0066498] Shutdown Widget - Local Widgets Config [f=0066498] Shutdown Widget - Highlight Geos [f=0066498] Shutdown Widget - Grab Input [f=0066498] Input grabbing is disabled! [f=0066498] Shutdown Widget - Context Menu [f=0066498] Shutdown Widget - Darkening [f=0066498] Shutdown Widget - Chili Spectator Panels [f=0066498] Shutdown Widget - Chili Selections & CursorTip v2 [f=0066498] Shutdown Widget - Chili EndGame Window [f=0066498] Shutdown Widget - Chili Economy Panel Default [f=0066498] Shutdown Widget - CameraShake [f=0066498] Shutdown Widget - Attack AoE [f=0066498] Shutdown Widget - UnitShapes [f=0066498] Shutdown Widget - Map Edge Extension [f=0066498] Shutdown Widget - Spotter [f=0066498] Shutdown Widget - Selection Send [f=0066498] Shutdown Widget - Heroes Units [f=0066498] Shutdown Widget - Newton Firezone [f=0066498] Shutdown Widget - Chili Pro Console [f=0066498] Shutdown Widget - Lasso Terraform GUI [f=0066498] Shutdown Widget - Chili Framework [f=0066498] Shutdown Widget - Chili Core Selector [f=0066498] Shutdown Widget - Custom Markers [f=0066498] Shutdown Widget - Pause Screen [f=0066498] Shutdown Widget - Outline Shader [f=0066498] Shutdown Widget - Text To Speech Control [f=0066498] Shutdown Widget - Persistent Build Height [f=0066498] Shutdown Widget - Layout Handler [f=0066498] Shutdown Widget - Color Blindness Correction [f=0066498] End widgetHandler:Shutdown [f=0066498] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,43751647,0} {chunk,block}Bytes={0,0} [f=0066498] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0066498] [Game::KillLua][2] dtor=0 luaRules=0xad4b3a80 [f=0066498] Start gadgetHandler:Shutdown [f=0066498] Shutdown - StartSetup [f=0066498] Shutdown - UnitMorph [f=0066498] Shutdown - LupsNanoSpray [f=0066498] Shutdown - Missile Silo Controller [f=0066498] Shutdown - Modular Comm Info [f=0066498] Shutdown - Terrain Texture Handler [f=0066498] Shutdown - UnitCloakShield [f=0066498] Shutdown - Starlight Handler [f=0066498] End gadgetHandler:Shutdown [f=0066498] Start gadgetHandler:Shutdown [f=0066498] Shutdown - Save/Load [f=0066498] Shutdown - Teleport Throw [f=0066498] Shutdown - UnitMorph [f=0066498] Shutdown - Modular Comm Info [f=0066498] Shutdown - Retreat Command [f=0066498] Shutdown - Shockwaves [f=0066498] Shutdown - CustomUnitShaders [f=0066498] Shutdown - UnitCloakShield [f=0066498] Shutdown - Lups Cloak FX [f=0066498] Shutdown - Lups [f=0066498] Shutdown - Lups Shield [f=0066498] End gadgetHandler:Shutdown [f=0066498] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,43751725,0} {chunk,block}Bytes={0,0} [f=0066498] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,43751725,0} {chunk,block}Bytes={0,0} [f=0066498] [Game::KillLua][4] dtor=0 [f=0066498] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0066498] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0066498] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14 [f=0066498] [Sound] [Sound::UpdateThread][4] ctx=0x7fdc08bf5a10 dev=0x7fdc0814ac10 [f=0066498] [Sound] [Sound::UpdateThread][5] ctx=0x7fdc08bf5a10 dev=0x7fdc0814ac10 [f=0066498] [Sound] [Sound::Cleanup][alcDestroyContext(0x7fdc08bf5a10)] [f=0066498] [Sound] [Sound::Cleanup][alcCloseDevice(0x7fdc0814ac10)] [f=0066498] [Sound] [Sound::UpdateThread][6] [f=0066498] [Game::~CGame][1] [f=0066498] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0066498] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0066498] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0066498] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0066498] [Game::KillLua][4] dtor=1 [f=0066498] [Game::KillMisc][1] [f=0066498] [Game::KillMisc][2] [f=0066498] [Game::KillMisc][3] [f=0066498] [Game::KillRendering][1] [f=0066498] [~CRectangleOverlapHandler] 0% overlap reduction [f=0066498] [3DOParser::Kill] allocated 165 pieces [f=0066498] [S3OParser::Kill] allocated 3208 pieces [f=0066498] [AssParser::Kill] allocated 340 pieces [f=0066498] [Game::KillInterface][1] [f=0066498] [Game::KillInterface][2] [f=0066498] [Game::KillSimulation][1] [f=0066498] [Game::KillSimulation][2] [f=0066498] [CCollisionHandler] dis-/continuous tests: 0/3088840 [f=0066498] [Game::KillSimulation][3] [f=0066498] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0066498] [~CPathCache(32x12)] cacheHits=14 hitPercentage=9% numHashColls=0 maxCacheSize=5 [f=0066498] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0066498] [~CPathCache(64x24)] cacheHits=72 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0066498] [~CRectangleOverlapHandler] 0% overlap reduction [f=0066498] [~CRectangleOverlapHandler] 0% overlap reduction [f=0066498] [LosHandler::Kill] raycast instance cache-{hits,misses}={8829,570}; shared=13%; cached=81% [f=0066498] [Game::KillSimulation][4] [f=0066498] [CommonDefHandler::KillStatic] 3196 sound-set data items added [f=0066498] [Game::~CGame][2] [f=0066498] [Game::~CGame][3] [f=0066498] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=0066498] [Chobby] Chobby Shutdown [f=0066498] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,30573590,0} {chunk,block}Bytes={0,0} [f=0066498] [SpringApp::Kill][3] [f=0066498] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 719123 bytes sent 148583 bytes recv'd [f=0066498] [SpringApp::Kill][4] font=0x45ad1680 [f=0066498] [SpringApp::Kill][5] [f=0066498] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=0 #files[section]=7655 [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=0 #files[section]=68 [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=4 #files[section]=430 [VFS] archive=/home/.../Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45887200) [VFS] archive=/home/.../Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/cursors.sdz (0x45887150) [VFS] archive=/home/.../Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7fdc080e13c0) [VFS] archive=/home/.../Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x482325c0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=2653 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=1 #files[section]=0 [VFS] archive=/home/.../Zero-K/games/4787bd2d9c26494e47cfcf5b18d87440.sdz (0x47935bc0) [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=1 #files[section]=0 [VFS] archive=/home/.../Zero-K/maps/ZeroWars.sdd (0x61ae21d0) [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=1 #files[section]=0 [VFS] archive=/home/.../Zero-K/games/08746267969035adbb9cf571927b57b6.sdz (0x458872b0) [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x2010bd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] ```

a-nop commented 4 years ago

This suggests inGiveOrder was true when something crashed, which could be several functions in LuaSyncedCtrl.

a-nop commented 4 years ago

56 should fix the crash that was happening when a unit reached the end of its move order (next to the enemy final turret).

The theorized sequence of events:

  • A unit reaches the end of its move order. The UnitIdle call-in is triggered and it is added to the idle units queue.
  • A GameFrame multiple of 30 call-in is run. For each unit in the idle queue, an order is given (the same order that unit spawned with).
  • If a unit at the end of its move order was in the queue, that unit is given an order to move to its current position. This immediately triggers another UnitIdle call-in and that unit is added back to the queue.
  • The same unit is added and removed from the queue over and over in the same frame until Lua runs out of memory because the dereferenced tables are not garbage collected during the GameFrame call-in, or something.

The fix is to prevent any additions to the idle units queue while iterating over the queue.