Happened in the middle of the game. Unfortunately wasn't captured, probably because everyone crashed.
I also have seen a Windows notification after one crash (another game) saying "Out of memory". Since then I haven't seen the notification anymore. But I suspect
infolog
```
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\"
Using writeable configuration source: "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\springsettings.cfg"
LogOutput initialized. Logging to D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
============== ==============
Available:
ArchiveScanner
AutohostInterface
BumpWater
CSMFGroundTextures
CregSerializer
DecalsDrawerGL4
DynWater
FarTextureHandler
Font
GameServer
GroundMoveType
KeyBindings
LuaSocket
Model
Net
Path
Piece
RoamMeshDrawer
Shader
SkyBox
Sound
Texture
VFS
Enabled:
Sound (Notice)
VFS (Info)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
============== ==============
============== ==============
AllowDeferredMapRendering = 1
AllowDeferredModelRendering = 1
BumpWaterAnisotropy = 2
BumpWaterBlurReflection = 1
BumpWaterDepthBits = 32
BumpWaterReflection = 2
BumpWaterTexSizeReflection = 256
CamFreeScrollSpeed = 50
CamMode = 1
CamTimeExponent = 4.0
CamTimeFactor = 1.0
DualScreenMiniMapOnLeft = 1
EdgeMoveDynamic = 0
EdgeMoveWidth = 0.003
FPSFOV = 90
FPSScrollSpeed = 50
FontSize = 18
Fullscreen = 0
GrassDetail = 9
GroundDecals = 5
GroundDetail = 120
GroundScarAlphaFade = 1
HangTimeout = 30
HardwareCursor = 1
InitialNetworkTimeout = 0
InputTextGeo = 0.26 0.73 0.02 0.028
LODScale = 1.000
LODScaleReflection = 1.000
LODScaleRefraction = 1.000
LODScaleShadow = 1.000
LuaGarbageCollectionMemLoadMult = 100
MSAALevel = 8
MaxParticles = 25000
MaxSounds = 32
MaximumTransmissionUnit = 0
MiddleClickScrollSpeed = -0.0015
MiniMapMarker = 0
MouseDragCircleCommandThreshold = 25
MouseDragScrollThreshold = 0
OverheadMaxHeightFactor = 1.39999998
OverheadScrollSpeed = 50
ReconnectTimeout = 0
RotOverheadScrollSpeed = 50
RotateLogFiles = 1
ScrollWheelSpeed = -25
Shadows = 1
ShowClock = 0
ShowPlayerInfo = 0
SplashScreenDir = ./MenuLoadscreens
TeamHighlight = 0
TreeRadius = 1500
UnitIconDist = 50
UnitLodDist = 500
UseDistToGroundForIcons = 1.10000002
UseLuaMemPools = 0
VFSCacheArchiveFiles = 0
Water = 4
WindowBorderless = 1
WindowPosX = 0
WindowPosY = 0
XResolution = 1920
XResolutionWindowed = 1920
YResolution = 1080
YResolutionWindowed = 1080
snd_volmaster = 4
============== ==============
============== ==============
Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance
Build Environment: gcc libstdc++ version 20171010
Compiler Version: gcc-5.5.0
Operating System: Windows 10 TBA Insider Update (build 18363)
Hardware Config: Intel(R) Core(TM) i7-4700HQ CPU @ 2.40GHz; 8109MB RAM, 12298MB pagefile
Binary Word Size: 64-bit (native)
Process Clock: std::chrono::high_resolution_clock
Physical CPU Cores: 4
Logical CPU Cores: 8
============== ==============
[good_fpu_init][STREFLOP_SSE]
SSE 1.0 : 1, SSE 2.0 : 1
SSE 3.0 : 1, SSSE 3.0 : 1
SSE 4.1 : 1, SSE 4.2 : 1
SSE 4.0A: 0, SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
display=1 modes=24 bounds={x=0, y=0, w=1920, h=1080}
[ 1] 1920x1080x24bpp@60Hz
[ 3] 1600x1024x24bpp@60Hz
[ 5] 1600x900x24bpp@60Hz
[15] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
GL version : 4.6.0 NVIDIA 388.57
GL vendor : NVIDIA Corporation
GL renderer : GeForce GTX 770M/PCIe/SSE2
GLSL version: 4.60 NVIDIA
GLEW version: 2.1.0
GPU memory : 3072MB (total) / 1428MB (available)
SDL swap-int: 1
ARB shader support : 1
GLSL shader support : 1
FBO extension support : 1
NVX GPU mem-info support : 1
ATI GPU mem-info support : 0
NPOT-texture support : 1 (1)
S3TC/DXT1 texture support : 1/1
texture query-LOD support : 1 (1)
MSAA frame-buffer support : 1 (1)
24-bit Z-buffer support : 1 (-)
primitive-restart support : 1 (1)
clip-space control support: 1 (1)
seamless cube-map support : 1 (1)
frag-depth layout support : 1 (-)
max. FBO samples : 32
max. texture size : 16384
max. texture anisotropy level: 16.000000
max. vec4 varyings/attributes: 31/16
max. draw-buffers : 8
max. rec. indices/vertices : 1048576/1048576
max. uniform buffer-bindings : 84
max. uniform block-size : 64KB
enable ATI-hacks : 0
compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.11.1)] 2ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\
Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base
Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms
[VFS] [SpringVFS::ReserveArchives]
[VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000482f64c0 (SpringVFS) global=0000000000000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000483c55b0 context=00000000481eab30
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [Speakers (High Definition Audio Device)]
[f=-000001] [Sound] [Speakers (High Definition Audio Device)]
[f=-000001] [Sound] [Speakers (High Definition Audio Device)]
[f=-000001] [Sound] [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.4.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Chobby v1.8.4.1", overwrite=false)] section=3 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaMenu] Loading API widget: Delay API
[f=-000001] [LuaMenu] Loading API widget: spring-launcher
[f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[f=-000001] [LuaMenu] Loading API widget: Limit FPS
[f=-000001] [LuaMenu] Loading API widget: Away Tracker
[f=-000001] [LuaMenu] Loading API widget: Chili Framework
[f=-000001] [LuaMenu] Loading API widget: LibLobby API
[f=-000001] [liblobby] liblobby configuration:
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget: i18n
[f=-000001] [LuaMenu] Loading API widget: ChiliFX
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget: Chotify
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget: Download Handler
[f=-000001] [LuaMenu] Loading API widget: Ingame Interface
[f=-000001] [LuaMenu] Loading widget: Test
[f=-000001] [LuaMenu] Loading widget: Command Buffering
[f=-000001] [LuaMenu] Loading widget: Battle List Window
[f=-000001] [LuaMenu] Loading widget: Campaign Options Window
[f=-000001] [LuaMenu] Loading widget: Community Window
[f=-000001] [LuaMenu] Loading widget: Download Window
[f=-000001] [LuaMenu] Loading widget: Friend Window
[f=-000001] [LuaMenu] Loading widget: Missions Handles
[f=-000001] [LuaMenu] Loading widget: Notification Handler
[f=-000001] [LuaMenu] Loading widget: Planetwars List Window
[f=-000001] [LuaMenu] Loading widget: Queue List Window
[f=-000001] [LuaMenu] Loading widget: Replays window
[f=-000001] [LuaMenu] Loading widget: Settings Window
[f=-000001] [LuaMenu] Loading widget: SpringBoard Window
[f=-000001] [LuaMenu] Loading widget: Users Handler
[f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface
[f=-000001] [Chobby] Using wrapper port: , 51896
[f=-000001] [LuaMenu] Loading widget: Cache Handler API
[f=-000001] [LuaMenu] Loading widget: Internet Browser API
[f=-000001] [LuaMenu] Loading widget: Map Handler API
[f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget: Campaign Data Handler
[f=-000001] [LuaMenu] Loading widget: API Script Handler
[f=-000001] [LuaMenu] Loading widget: Analytics Handler
[f=-000001] [LuaMenu] Loading widget: Animation control
[f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin
[f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler
[f=-000001] [LuaMenu] Loading widget: Battle Room Window
[f=-000001] [LuaMenu] Loading widget: Battle status panel
[f=-000001] [LuaMenu] Loading widget: Benchmark Handler
[f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout
[f=-000001] [LuaMenu] Loading widget: Campaign Handler
[f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK
[f=-000001] [LuaMenu] Loading widget: Campaign Save/Load
[f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel
[f=-000001] [LuaMenu] Loading widget: Chili Visual Novel
[f=-000001] [LuaMenu] Loading widget: Codex Handler
[f=-000001] [LuaMenu] Loading widget: Cursor tooltip
[f=-000001] [LuaMenu] Loading widget: Discord Handler
[f=-000001] [LuaMenu] Loading widget: Load Game Menu
[f=-000001] [LuaMenu] Loading widget: Login Window
[f=-000001] [LuaMenu] Loading widget: Maplist Panel
[f=-000001] [LuaMenu] Loading widget: Mission Progress Handler
[f=-000001] [LuaMenu] Loading widget: Modoptions Panel
[f=-000001] [LuaMenu] Loading widget: Party status panel
[f=-000001] [LuaMenu] Loading widget: Planet Battle Handler
[f=-000001] [LuaMenu] Loading widget: Popup Preloader
[f=-000001] [LuaMenu] Loading widget: Queue status panel
[f=-000001] [LuaMenu] Loading widget: Rank update window
[f=-000001] [LuaMenu] Loading widget: Steam Coop Handler
[f=-000001] [LuaMenu] Loading widget: Steam Handler
[f=-000001] [LuaMenu] Loading widget: Steam Release Notifier
[f=-000001] [LuaMenu] Loading widget: User status panel
[f=-000001] [LuaMenu] Loading widget: ZK Comm Config
[f=-000001] [LuaMenu] Loading widget: ZK replay downloader
[f=-000001] [LuaMenu] Loading widget: ChiliProfiler
[f=-000001] [LuaMenu] Loading widget: Image Preloader
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget: Chili lobby
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, taprime
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] High settings preset, 3145728
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] [i18n] Warning: "commanders" is not translated in en
[f=-000001] [i18n] Error: No translation found for "commanders"
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] [LuaMenu] Loading widget: Standalone lobby tools
[f=-000001] [LuaMenu] Loading widget: Block Input
[f=-000001] [LuaMenu] Loading widget: Music Player Lite
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004849b3c0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001] SteamOnline, Received
[f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"!
[f=-000001] [liblobby] Warning: Duplicate user(TheVisitor) added to channel (zk)
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] [liblobby] Warning: Duplicate user(juicyjuice) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(eqdw) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(philipp2002) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(OhShenanigans) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(veriservus) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(DarkOdraode) added to channel (zk)
[f=-000001] [chobby] Showing battle with ID, 1
[f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/TYR.png" (loaded=0)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/TYR.png"!
[f=-000001] [liblobby] Warning: Duplicate user(Kwaszati) added to channel (zk)
[f=-000001] LeaveBattle sent while not in battle
[f=-000001] [chobby] Showing battle with ID, 1306
[f=-000001] [liblobby] Warning: Duplicate user(DAniLA31) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user([DK]Krudor) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ZeroRecall) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ZeroRecall) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.8.4.5, ZeroWars v1.7, 104.0.1-1510-g89bb8e3
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] DesignEvent, events_2018_04_25:game_start:multiplayer:connecting_Custom, nil
[f=-000001] Game starts!
[f=-000001] [GAME]
{
HostIP=198.27.68.168;
HostPort=8479;
SourcePort=0;
IsHost=0;
MyPlayerName=dahn;
MyPasswd=2859e1013c336931add9d94efb6efdfb;
}
[f=-000001] [ReloadOrRestart] Spring "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] [async=0] threads=3 tasks=84 {sum,avg}{exec,wait}time={{102.824, 1.224}, {9.990, 0.119}}ms
[f=-000001] thread=1 tasks=42 {sum,min,max,avg}{exec,wait}time={{54.909, 0.000, 2.001, 1.307}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] thread=2 tasks=42 {sum,min,max,avg}{exec,wait}time={{47.915, 0.000, 2.999, 1.141}, {9.990, 0.000, 1.999, 0.238}}ms
[f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000000481eab30 dev=00000000483c55b0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000000481eab30 dev=00000000483c55b0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000000481eab30)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000483c55b0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives(reload=1)] (#mod=0 #map=0 #menu=2615)
[f=-000001] Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base
[f=-000001] Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000000066669700 context=00000000677a54a0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [Speakers (Logitech G533 Gaming Headset)]
[f=-000001] [Sound] [Speakers (High Definition Audio Device)]
[f=-000001] [Sound] [Speakers (High Definition Audio Device)]
[f=-000001] [Sound] [Speakers (Logitech G533 Gaming Headset)]
[f=-000001] [Sound] [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.4.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Chobby v1.8.4.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=139
[f=-000001] [CPreGame] using client IP 198.27.68.168 and port 8479
[f=-000001] [NetProto::InitClient] connecting to IP 198.27.68.168 on port 8479 using name dahn
[f=-000001] [SpringApp::Reload][13] reloadCount=1
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "ZeroWars v1.7" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="ZeroWars v1.7", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.8.4.5" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] Warning: [PreGame::GameDataReceived] Archive ZeroWars v1.7 (checksum 8541ee341b521fb4e45a5abce8d1d838d66773b8c7b985213bb0f2f2a2cc877c6e9602689d51abf12d22aa8181567ac2adf614af53790a48ae2d0e95e74cf4c0) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20200523_194125_ZeroWars v1_104.0.1-1510-g89bb8e3 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 435ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 3, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: WM Stuff
[f=-000001] [LuaIntro] Loading widget: LoadProgress
[f=-000001] [LuaIntro] Loading widget: Main
[f=-000001] [LuaIntro] Loading widget: LoadTexture
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading custom units tweaks for zero-wars
[f=-000001] Loading custom units tweaks for shieldbomb
[f=-000001] Loading custom units tweaks for cloakbomb
[f=-000001] Loading custom units tweaks for chicken_drone_starter
[f=-000001] Loading custom units tweaks for chickenc
[f=-000001] Loading custom units tweaks for dronecarry
[f=-000001] Loading custom units tweaks for chicken_leaper
[f=-000001] Loading custom units tweaks for chicken_roc
[f=-000001] Loading custom units tweaks for amphbomb
[f=-000001] Loading custom units tweaks for nebula
[f=-000001] Loading custom units tweaks for hoverassault
[f=-000001] Loading custom units tweaks for chicken_spidermonkey
[f=-000001] Loading custom units tweaks for chickenblobber
[f=-000001] Loading custom units tweaks for droneheavyslow
[f=-000001] Loading custom units tweaks for chickenf
[f=-000001] Loading custom units tweaks for chicken_shield
[f=-000001] Loading custom units tweaks for chicken_dodo
[f=-000001] Loading custom units tweaks for dronelight
[f=-000001] Loading custom units tweaks for chickenwurm
[f=-000001] Loading custom units tweaks for chickena
[f=-000001] Loading custom units tweaks for chicken
[f=-000001] Loading custom units tweaks for chicken_sporeshooter
[f=-000001] Loading custom units tweaks for chicken_tiamat
[f=-000001] Loading custom units tweaks for chicken_blimpy
[f=-000001] Loading custom units tweaks for chicken_dragon
[f=-000001] Loading custom units tweaks for chickens
[f=-000001] Loading custom units tweaks for grebe
[f=-000001] Loading custom units tweaks for chickenr
[f=-000001] Loading custom units tweaks for striderdetriment
[f=-000001] Loading custom units tweaks for staticrearm
[f=-000001] Loading custom units tweaks for jumpbomb
[f=-000001] Loading custom units tweaks for bomberstrike
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 288ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 354ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 343 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 10ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 669ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] Warning: [CreateYardMap] baseturret: given yardmap requires 91 extra char(s)!
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 294ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] [CAI] Error: CAI: Fatal error, map not supported due to metal map.
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, false
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Spring.GetMyPlayerID(), 3
[f=-000001] Spring.GetMyPlayerID() done,
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 4
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] [i18n] Warning: "hoverheavyraid.name" is not translated in en
[f=-000001] [i18n] Error: No translation found for "hoverheavyraid.name"
[f=-000001] Failed to load: EcoHelper.lua ([string "LuaUI\Widgets\EcoHelper.lua"]:103: table index is nil)
[f=-000001] [cawidgets.lua] Error: Failed to load: MyUtils.lua (no GetInfo() call)
[f=-000001] [cawidgets.lua] Error: Failed to load: awareness_nuke_pinger.lua ([string "LuaUI\Widgets\awareness_nuke_pinger.lua"]:36: unexpected symbol near '/')
[f=-000001] [cawidgets.lua] Error: Failed to load: cmd_mex_placement.lua (duplicate name)
[f=-000001] [cawidgets.lua] Error: Failed to load: gui_recv_indicator.lua (duplicate name)
[f=-000001] Failed to load: localmexes.lua ([string "LuaUI\Widgets\localmexes.lua"]:88: attempt to index field 'armcom' (a nil value))
[f=-000001] [cawidgets.lua] Error: Failed to load: unit_ai_idle_planefighter.lua (no GetInfo() call)
[f=-000001] group numbers map, { [53] = 5,[57] = 9,[50] = 2,[54] = 6,[51] = 3,[55] = 7,[48] = 0,[52] = 4,[56] = 8,[49] = 1,}
[f=-000001] [cawidgets.lua] Error: Failed to load: unit_marker.lua (duplicate name)
[f=-000001] Failed to load: unit_scythe_cloak_fire_state_autotoggle.lua ([string "LuaUI\Widgets\unit_scythe_cloak_fire_state_..."]:16: attempt to call field 'Import' (a nil value))
[f=-000001] Loaded API widget: i18n
[f=-000001] Loaded API widget: Shared Functions
[f=-000001] Loaded API widget: Hacky version fix
[f=-000001] Loaded API widget: Cluster Detection
[f=-000001] Loaded API widget: Win Counter
[f=-000001] Loaded API widget: Modular Comm Info
[f=-000001] Loaded API widget: Draw Mouse Build
[f=-000001] Loaded API widget: Lobby Battle Status
[f=-000001] Loaded API widget: CommandInsert
[f=-000001] Loaded API widget: Pre-Selection Handler
[f=-000001] Loaded API widget: Lups
[f=-000001] Loaded API widget: Lag (AFK) monitor
[f=-000001] Loaded API widget: Chili Framework
[f=-000001] Loaded widget: Save/Load API
[f=-000001] Loaded widget: Chili Highlight
[f=-000001] Loaded widget: Draw After Chili
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 50
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget: EPIC Menu
[f=-000001] Loaded widget: Hide Interface and Mouse Cursor
[f=-000001] Loaded widget: Depth of Field Shader
[f=-000001] Loaded widget: Chili Widget Selector
[f=-000001] Loaded widget: Chili Minimap
[f=-000001] Loaded widget: Deferred rendering
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget: Mexspot Fetcher
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget: Teamhighlight option
[f=-000001] Loaded widget: Local Team Colors
[f=-000001] Loaded widget: Display Keys 2
[f=-000001] Loaded widget: Save Game Menu
[f=-000001] Loaded widget: Specific Unit Reclaimer
[f=-000001] Loaded widget: One click weapon handler
[f=-000001] Loaded widget: Area-reclaim trees
[f=-000001] Loaded widget: Unit Target Command Helper
[f=-000001] Loaded widget: Attack Command Helper
[f=-000001] Loaded widget: Selection Modkeys
[f=-000001] Loaded widget: Chili Global Commands
[f=-000001] Loaded widget: Unit Icons
[f=-000001] Loaded widget: Terraform Icon Draw
[f=-000001] Loaded widget: Noises
[f=-000001] Loaded widget: HealthBars
[f=-000001] Loaded widget: Chili Commander Upgrade
[f=-000001] Loaded widget: Chili Vote Display
[f=-000001] Loaded widget: Auto Patrol Nanos
[f=-000001] Loaded widget: Unit Marker Zero-K
[f=-000001] Loaded widget: Objectives
[f=-000001] Loaded widget: EndGame Stats
[f=-000001] Loaded widget: Double-Click attack-move
[f=-000001] Loaded widget: Cloak Fire State 2
[f=-000001] Loaded widget: BuildETA
[f=-000001] Loaded widget: Initial Queue ZK
[f=-000001] Loaded widget: Attack Warning
[f=-000001] Loaded widget: Ghost Site
[f=-000001] Loaded widget: Easy Facing
[f=-000001] Loaded widget: Start Point Remover & Comm Selector
[f=-000001] Loaded widget: Auto First Build Facing
[f=-000001] Loaded widget: Auto Group
[f=-000001] Loaded widget: Comm-n-Elo Startpos. Info
[f=-000001] Loaded widget: Zero Wars GUI
[f=-000001] Loaded widget: NoDuplicateOrders
[f=-000001] Loaded widget: Startup Info and Selector
[f=-000001] Loaded widget: Stockpiler
[f=-000001] Loaded widget: Transport AI
[f=-000001] Loaded widget: Voice Assistant
[f=-000001] Loaded widget: Transport Load Double Tap
[f=-000001] Loaded widget: Stop Self-D
[f=-000001] Loaded widget: Stereo3D
[f=-000001] Loaded widget: State Reverse Toggle
[f=-000001] Loaded widget: Spectate Selected Team
[f=-000001] Loaded widget: SmoothCam
[f=-000001] Loaded widget: Smart Bombers
[f=-000001] Loaded widget: Simple Settings
[f=-000001] Loaded widget: Showeco and Grid Drawer
[f=-000001] Loaded widget: Show selected unit range
[f=-000001] Loaded widget: Show All Commands v2
[f=-000001] Loaded widget: Set Springsettings and Config
[f=-000001] Loaded widget: ReclaimInfo
[f=-000001] Loaded widget: Raw Move Issue
[f=-000001] Loaded widget: Projectile Lights
[f=-000001] Loaded widget: Point Tracker
[f=-000001] Loaded widget: Orbit Command
[f=-000001] Loaded widget: Morph Finished notification
[f=-000001] Loaded widget: Mission Results Handler
[f=-000001] Loaded widget: Missile Silo Range
[f=-000001] Loaded widget: Missile Silo Commands
[f=-000001] Loaded widget: Misc default command replacements
[f=-000001] Loaded widget: MinimapEvents
[f=-000001] Mex Placement Initialised with metal map mode.
[f=-000001] Loaded widget: Mex Placement Handler
[f=-000001] Loaded widget: MetalFeatures (new)
[f=-000001] Loaded widget: Local Widgets Config
[f=-000001] Loaded widget: Keep Target
[f=-000001] Loaded widget: In-game Ignore
[f=-000001] Loaded widget: In-game Guide
[f=-000001] Loaded widget: Highlight Geos
[f=-000001] Loaded widget: Haven Handler
[f=-000001] 1050
[f=-000001] hacksaw damage is: 1000.20001
[f=-000001] chicken_pigeon:
health check: false
isBuilder: false
[f=-000001] dronecarry:
health check: false
isBuilder: false
[f=-000001] dronefighter:
health check: false
isBuilder: false
[f=-000001] droneheavyslow:
health check: false
isBuilder: false
[f=-000001] dronelight:
health check: false
isBuilder: false
[f=-000001] gunshipbomb:
health check: false
isBuilder: false
[f=-000001] gunshipcon:
health check: true
isBuilder: false
[f=-000001] gunshipemp:
health check: false
isBuilder: false
[f=-000001] gunshipraid:
health check: false
isBuilder: false
[f=-000001] gunshiptrans:
health check: false
isBuilder: false
[f=-000001] planecon:
health check: false
isBuilder: false
[f=-000001] planefighter:
health check: false
isBuilder: false
[f=-000001] planeheavyfighter:
health check: true
isBuilder: false
[f=-000001] planelightscout:
health check: false
isBuilder: false
[f=-000001] Bad unitdefs:
[f=-000001] chicken_pigeon
[f=-000001] dronecarry
[f=-000001] dronefighter
[f=-000001] droneheavyslow
[f=-000001] dronelight
[f=-000001] gunshipbomb
[f=-000001] gunshipcon
[f=-000001] gunshipemp
[f=-000001] gunshipraid
[f=-000001] gunshiptrans
[f=-000001] planecon
[f=-000001] planefighter
[f=-000001] planeheavyfighter
[f=-000001] planelightscout
[f=-000001] Loaded widget: Hacksaw AI
[f=-000001] Loaded widget: Guard Remove
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget: Grab Input
[f=-000001] Loaded widget: Game Analytics Handler
[f=-000001] Loaded widget: Galaxy Battle Handler
[f=-000001] Loaded widget: Ferry Points
[f=-000001] Loaded widget: Economic Victory Announcer
[f=-000001] Loaded widget: Defense Range Zero-K
[f=-000001] Loaded widget: Decoration Handler
[f=-000001] Loaded widget: Decloak Range
[f=-000001] Loaded widget: Darkening
[f=-000001] Loaded widget: Context Menu
[f=-000001] Loaded widget: Chili Spectator Panels
[f=-000001] Loaded widget: Chili Selections & CursorTip v2
[f=-000001] Loaded widget: Chili Rejoining Progress Bar
[f=-000001] Loaded widget: Chili Nuke Warning
[f=-000001] Loaded widget: Chili Inactivity Win
[f=-000001] Loaded widget: Chili EndGame Window
[f=-000001] Loaded widget: Chili Economy Panel Default
[f=-000001] Loaded widget: Cheat Sheet
[f=-000001] Loaded widget: CameraShake
[f=-000001] Loaded widget: Blast Radius
[f=-000001] Loaded widget: Autoquit
[f=-000001] Loaded widget: Area Attack Tweak
[f=-000001] Loaded widget: Antinuke Coverage
[f=-000001] Live mode. Widget removed.
[f=-000001] Loaded widget: Replay control buttons
[f=-000001] Loaded widget: UnitNoStuckInFactory
[f=-000001] Loaded widget: Unit Start State
[f=-000001] Loaded widget: Smooth Scroll
[f=-000001] Loaded widget: Chili Custom Modoptions Info
[f=-000001] Loaded widget: Persistent Build Spacing
[f=-000001] Loaded widget: Attack AoE
[f=-000001] Loaded widget: PlanetWars Info
[f=-000001] Loaded widget: Swift Land Assault
[f=-000001] Loaded widget: RavenMexHunter
[f=-000001] Loaded widget: UnitShapes
[f=-000001] Loaded widget: MessageBoxes ZK
[f=-000001] Loaded widget: Commands FX
[f=-000001] Loaded widget: Map Edge Extension
[f=-000001] Loaded widget: Building Starter
[f=-000001] Loaded widget: Cloaker Guard
[f=-000001] Loaded widget: State Icons
[f=-000001] Loaded widget: Shield Guard
[f=-000001] Loaded widget: Selection Send
[f=-000001] Loaded widget: Gadget Icons
[f=-000001] Loaded widget: AllyCursors
[f=-000001] Loaded widget: Disable Bad Widgets
[f=-000001] Loaded widget: Lua Metal Decals
[f=-000001] Loaded widget: CrabCoverAI
[f=-000001] Loaded widget: Heroes Units
[f=-000001] Loaded widget: SolarCoverAI
[f=-000001] Loaded widget: UltimatumSelfDefenceAI
[f=-000001] Loaded widget: Units on Fire
[f=-000001] Loaded widget: Smoke Signals
[f=-000001] Loaded widget: LupsManager
[f=-000001] Loaded widget: AvoidanceAI
[f=-000001] Loaded widget: JumpDodgeAI
[f=-000001] Loaded widget: PreFireFaraday
[f=-000001] Loaded widget: PreFireKodachi
[f=-000001] Loaded widget: PreFireOgre
[f=-000001] Loaded widget: ShieldtargetAI
[f=-000001] Loaded widget: PreFireRecluse
[f=-000001] Loaded widget: PreFireRipper
[f=-000001] Loaded widget: PreFireVenom
[f=-000001] Loaded widget: SweepAttackBadger
[f=-000001] Loaded widget: SweepAttackBandit
[f=-000001] Loaded widget: SweepAttackBolas
Suspect:
[f=0010800] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=GameFrame trace=[Internal Lua error: Call failure] not enough memory
Happened in the middle of the game. Unfortunately wasn't captured, probably because everyone crashed.
I also have seen a Windows notification after one crash (another game) saying "Out of memory". Since then I haven't seen the notification anymore. But I suspect
infolog
``` [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\" Using writeable configuration source: "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" Using additional read-only configuration source: "D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\springsettings.cfg" LogOutput initialized. Logging to D:\Windows\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt ==============