PeterLemon / SNES

SNES Assembly Programming
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Syntax highlighter #6

Closed Phillip-May closed 6 years ago

Phillip-May commented 6 years ago

These examples are very clear and useful to have when trying to make custom homebrew. I would done this as a private message but you don't have an email publicly listed so I made an issue. Given the amount you have programmed, do you have a custom profile with all the snes bass opcodes for a text editor?

PeterLemon commented 6 years ago

Hi Phillip,

No I have not made a custom syntax highlighter for the snes opcodes in bass. If you would like to make your own, you can checkout the bass SNES table here for help: https://github.com/ARM9/bass/blob/master/bass/arch/table/snes-cpu.arch

mrehkopf commented 6 years ago

FWIW I made a 65816 assembly highlighting description that can be used with TextMate, Sublime Text, Visual Studio Code and probably others (*.tmLanguage file). I wasn't satisfied with the highlighting available as a package which seemed fairly limited to me. Not sure whether it's release quality yet. It is currently tailored (more or less) to SNESCOM syntax (SNES assembler made by @bisqwit) and looks like this: grafik

PeterLemon commented 6 years ago

Thanks mrehkopf =D