PeterTh / gedosato

The Generic DownSampling Tool
GNU General Public License v3.0
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[Post-processing] logic rework, cleaning, & prelim shader code for palette textures. #215

Closed Asmodean- closed 9 years ago

Asmodean- commented 9 years ago

Just tidied up the code, reworked some logic for the tone mapping, sharpening, and scaling. Also adding the preliminary shader code for palette textures. I still have to do the code for the annotations yet though.

Example screenshot of the tone mapping & bloom with demo(emphasized) shader settings, in Divinity: OS here: https://flic.kr/p/pNgf8e

Asmodean- commented 9 years ago

I boinked a fork sync. Closing this for now until I sort it.