PeterTh / gedosato

The Generic DownSampling Tool
GNU General Public License v3.0
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Mouse movement limited to 3/4 of screen H. and V. - Multiple Games #292

Closed 6DAVEROO9 closed 9 years ago

6DAVEROO9 commented 9 years ago

Hey.

First of all, thanks very much for all of your work on this great tool. Even with the issue I am having, I love the result.

Secondly, while this issue does resemble others, neither does it appear to be game-specific (such as the Diablo III half-screen issue), nor do any of the solutions offered in resolved cases work for me, so I felt it merited a new thread.

The problem is this: In many games, the mouse only works properly (or at all) within a smaller window that appears to be about 3/4 the size of the actual window. In many games, I can get around this using the arrow keys and enter button, however, in some games, such as ME2, that is not possible, as only mouse input is recognized.

In fiddling with the mouse cursor and window settings, I managed to get the game window to match the mouse-limited window by setting forceBorderlessFullscreen to 'true'. I have attached a screenshot, so that you can see what I am talking about.

If I set it back to normal fullscreen mode, it will fill the screen properly, but the mouse will not go beyond that smaller rectangle delineated by the borderless window setting.

?????

Cheers.

screencap

6DAVEROO9 commented 9 years ago

Isn't that just the way? Open a thread here, then find the answer myself. So the answer is: Set borderless window through in-game settings, then set forceFullscreenMode to 'true' in the GeDoSaTo ini for that game. Easy-peasy.