PeterTh / gedosato

The Generic DownSampling Tool
GNU General Public License v3.0
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Downsampling stopped working(D3DCompiler_47.dll Error) #372

Open mustang911 opened 8 years ago

mustang911 commented 8 years ago

Downsampling stopped working at all after last update(0.21.2307 built on 2016/06/07 22:36:05). The program itself starts with no errors but in games extra resolutions are missing. Besides in some games(Mass Effect Series, Resident Evil Revelations 2) I've got window with error at launch "The program can't start because D3DCOMPILER_47.dll is missing from your computer. Try reinstalling the program to fix this problem." error1 After closing a window game works but of course without extra resolutions. I tried:

No results(((

Windows 7 SP1 64-bit GTX 980Ti Driver Version 362.00 i5-3570 8 GB RAM

P.S. Sorry for my bad english.

stefancze commented 8 years ago

Zatím jsem našel jednoduché řešení. Zkopíroval jsem ze složky gedosato, D3DCompiler_47.dll a vložil do složky s hrou.

So far I have found a simple solution. I copied in a folder - gedosato D3DCompiler_47.dll file and put it in a folder with the game. (Google translator, I do not speak english)

marmottin commented 8 years ago

Have the same issue on Win7 x64. The file is inside GeDoSaTo folder, but you have to put it in the game folder. It doesn't work either when on the system32 folder.

Would be nice if we could prevent adding a .dll inside every game folder :)

Epigene commented 7 years ago

I am getting this also when trying to run FF8. GeDoSaTo.dll v0.21.2310, win7.