(raising this just in case there's something simple stopping loads more games from dumping textures, or if there's other options for texture dumping/overriding besides the DX method outlined in the readme.)
enableTextureDumping seems to work for a few games but not all, and for some, partially. From what I've tested:
Brutal Legend, Sonic And All Stars Racing Transformed both dump pretty much all textures.
Alan Wake dumps some textures, mostly all UI/360 buttons.
Arkham Asylum, Deus Ex: Human Revolution don't dump any.
Is it a case that unless games use the specified method there's no possible support?
Yes. All the texture dumping/override mechanisms are based on intercepting the D3DX calls. More in-depth support would be possible, but is not currently implemented.
(raising this just in case there's something simple stopping loads more games from dumping textures, or if there's other options for texture dumping/overriding besides the DX method outlined in the readme.)
enableTextureDumping seems to work for a few games but not all, and for some, partially. From what I've tested:
Brutal Legend, Sonic And All Stars Racing Transformed both dump pretty much all textures.
Alan Wake dumps some textures, mostly all UI/360 buttons.
Arkham Asylum, Deus Ex: Human Revolution don't dump any.
Is it a case that unless games use the specified method there's no possible support?