If you want to work together on a solution let me know. In essence my addon overrides the behavior when certain gossip options are present during GOSSIP_SHOW, just like yours, and I see no way of hooking into your addon to prevent it from colliding.
What I can do is expose an API in front of my database so you can stop processing if both my addon is loaded and this API returns true. I would in that case expose it as InteractiveWormholes:IsActive(), callable between GOSSIP_SHOW and GOSSIP_CLOSED, and you could use it like this:
if InteractiveWormholes and InteractiveWormholes:IsActive() then
return
end
Hey, this addon seems to be conflicting with my addon: https://github.com/p3lim-wow/InteractiveWormholes/issues/68
If you want to work together on a solution let me know. In essence my addon overrides the behavior when certain gossip options are present during
GOSSIP_SHOW
, just like yours, and I see no way of hooking into your addon to prevent it from colliding.What I can do is expose an API in front of my database so you can stop processing if both my addon is loaded and this API returns true. I would in that case expose it as
InteractiveWormholes:IsActive()
, callable betweenGOSSIP_SHOW
andGOSSIP_CLOSED
, and you could use it like this: