Pezzawinkle / PezsMods

Pezzawinkles-Factorio-mods
MIT License
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Fix Icons/Localisations/Recipes for Angel's Gears and Mechanical Parts #9

Closed Recon419A closed 3 years ago

Recon419A commented 4 years ago

In component mode, Angel's gears cannot be cast directly; however, the sand-casting and die-casting recipes for mechanical parts show the gear icon instead, and the localization also reads as producing gears (carried over from the non-components mode). This just needs to be touched up to have proper recipes, localization, and iconography.

Recon419A commented 4 years ago

I'm not sure whether I'll get to this today, but if not it will be in the first half of this upcoming week.

Recon419A commented 4 years ago

This is a little more complicated than I originally thought. The existing deep copy structure that bases everything on iron gears needs to be fully rewritten because iron gears don't exist at all in component overhaul and they get replaced by mechanical parts (not gears) by Angel's Industries. I'll need to write some functions and recode a significant chunk of ironworks.lua, so this'll likely take me a few days.

Pezzawinkle commented 4 years ago

Unless that was changed, the replacement should be just the item, not the name, the original recipe should still "exist", but be hidden and have the newer parts. Im pretty sure i set the angels industries replacement script in data-final-fixes, not data-updates... so it should still be gears when the script runs, unless i/we got that wrong?