Open G4M5T3R opened 10 years ago
Should I create the weight classes as well? We could increase the values and recipes accordingly but we need to find a way to de-buff the player as well, like slower movement.
We can work on armor specific abilities once have them all in. Since weight isn't something that really comes into play in Starbound, I wouldn't worry about it.
All armors will be tailored for each race and assigned according to the ME series, i.e turian armor, krogan armor, human/asari armor, ect.
This list is a reminder of who wears what
=Armors=
=Light=
=Medium=
=Heavy=
Heavy Hydra Armor (human) Heavy Onyx Armor (human, krogan) Heavy Mercenary Armor (human, krogan) Heavy Predator H Armor (human, krogan) Heavy Partisan/Skirmish Armor (human, krogan) Heavy Freedom/Hoplite Armor (human, krogan) Heavy Explorer/Liberator/Survivor Armor (human, krogan) Heavy Duelist/Guardian Armor (human, krogan) Heavy Mantis/Predator/Scorpion/Ursa Armor (human, krogan) Heavy Spectre/Janissary Armor (human, krogan) Heavy Crisis/Hazard Armor (human, krogan) Heavy Colossus (human, krogan) Heavy Titan Armor (human, krogan) Heavy Phoenix (human, krogan) Heavy Assassin/Gladiator (human)