Fixes #93. Internally this adds the Power Star item to the Chapter 8 row instead of making a new row just for the Power Stars which castle keys weren't a part of. Works the same wrt UX since the Star Rod is shown by default only if Power Star Hunt is off and Power Stars only if it's on.
Also fixes #95 by adding a max of 4 Magical Seeds required on import. When the setting is "Random" this number is set to 5 so just clamping it to a max of 4 works fine.
Fixes #93. Internally this adds the Power Star item to the Chapter 8 row instead of making a new row just for the Power Stars which castle keys weren't a part of. Works the same wrt UX since the Star Rod is shown by default only if Power Star Hunt is off and Power Stars only if it's on.
Also fixes #95 by adding a max of 4 Magical Seeds required on import. When the setting is "Random" this number is set to 5 so just clamping it to a max of 4 works fine.