Phantomsmedia / Wavelength

This is the repository for the Wavelength, ArmA 3 mission framework derivative of F3..
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Loadout Standard #387

Open DerRob opened 8 years ago

DerRob commented 8 years ago

Repair Specialist, Explosive Specialist and Mine Specialist are not independent lifeforms.

Problem : Repair Specialist, Explosive Specialist use crewman helmet , uniform and Repair Specialist vest

derbismarck commented 8 years ago

Loadouts are not maintained. It is up to mission makers to ensure that their loadouts make sense. If someone WANTS to fix all of the default loadouts, feel free, but we never use them so it makes no sense to worry about them. Additionally, "Repair spec", "Explosive spec" and "Mine spec" are not different enough of purposes to warrant having their own classes and definitions.

DerRob commented 8 years ago

Excuses

MysticalLatios commented 8 years ago

This will be fixed when we move to full 3den when apex comes out. Ace has a way to make non engineer units be able to repair but works most elegantly inside 3eden. This would allow us to separate the heli crew chief engineer from the tank crew driver engineer.