Closed Thaval closed 5 years ago
Do you have all your files under the WebContent folder? An image of your errors could help.
Sure. There is no error. But I can't find some files (CTRL + O in DevTools to find a file by name) and the source of console logs are VM:XXX where XXX is a random number.
Are you loading the files by demand? I you load the JS files using the pack.json file, then the files are loaded by demand, when you load the section of the pack.
Hi @Thaval, are you yet experiencing this issue?
Yea still. Sorry, I forgot to answer your question. I included "//@ sourceURL=foo.js" at the bottom of the javascript files that were only loaded anonymously.
Hi @Thaval . Please, can you reproduce that behavior in a very small project, so you can send it to us and we can see what's happening?
I'm sorry, I can't seem to reproduce it... If I remember correctly, then this appeared after I had mistyped a shortcut. But I couldn't find any setting which had been changed since then. Excuse me. If I'm the only one having this trouble, then it seems to be an user issue or at least a bug that appears so rarely that's it not worth investigating on it. Do you agree?
Hi @Thaval, we can reopen the issue if it appears again. Thanks very much for your contribution. Feel free to open new issues if you find something.
Version
Description
When the game is started from the Phaser Editor, a new Browser opens up and some Javascript files are missing in the source (Google Chrome). Though, the game still works as the "missing" Javascript files are hosted by VM. But I cannot debug the JS code.
(Maybe that's only some configuration? I don't know. I check the settings and everything looked clean).