PhaserEditor2D / PhaserEditor

A friendly IDE to develop HTML5 games based on the Phaser framework.
https://phasereditor2d.com
Eclipse Public License 1.0
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Cannot drag textures to .atlas file #141

Closed ninooooonin closed 4 years ago

ninooooonin commented 4 years ago

Currently using PhaserEditor2D with license key.

Steps to replicate: Create New "Texture Packer File" Add name It will generate .atlas file Select the atlas file Drag png images to atlas file. --> Nothing happens.

image

I've try https://phasereditor2d.com/docs/v2/texture-packer-editor.html

image

PhaserEditor2D commented 4 years ago

Hi,

Please, what is your OS and Phaser Editor version? I cannot reproduce the error.

ninooooonin commented 4 years ago

Hi. Currently using MacOS Mojave. I just download the latest PhaserEditor2D weeks ago.

On Jan 9, 2020 9:20 PM, "Phaser Editor" notifications@github.com wrote:

Hi,

Please, what is your OS and Phaser Editor version? I cannot reproduce the error.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/PhaserEditor2D/PhaserEditor/issues/141?email_source=notifications&email_token=AG2CL4NH5TJZLDGUIKBCIKDQ44QBXA5CNFSM4KEWP5RKYY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOEIQIUFQ#issuecomment-572557846, or unsubscribe https://github.com/notifications/unsubscribe-auth/AG2CL4ISQQVCCC22M26EDTTQ44QBXANCNFSM4KEWP5RA .

PhaserEditor2D commented 4 years ago

Hi @iamnino

I should do more testings in macOS, in the meantime, please, let's import the files in another way.

I attach here a patch that I explain later on how to install it.

This is the new way you can import the files.

  1. Select the files in the Blocks view.
  2. Press the "Import X files" in the Properties view.
  3. Saves the editor.

image

This is the patch: patch-TexturePackerEditor-1.zip

Please, uncompress it and paste the file: phasereditor.atlas.ui.editor_2.1.5.20191125.jar in the folder: PhaserEditor2D/PhaserEditor2D.app/Contents/Eclipse/plugins. It will replace the old plugin.

Then start the editor. If you don't see the button, then close the editor and start it in the terminal, running the Debug.sh file of the PhaserEditor2D folder. This is needed to clean the plugins cache.

$ cd PhaserEditor2D
$ ./Debug.sh 

Please, tell me if it is working for you. Thanks

ninooooonin commented 4 years ago

Patch works great. Thanks a lot!

On Fri, Jan 10, 2020 at 11:48 PM Phaser Editor notifications@github.com wrote:

Hi @iamnino https://github.com/iamnino

I should do more testings in macOS, in the meantime, please, let's import the files in another way.

I attach here a patch that I explain later on how to install it.

This is the new way you can import the files.

  1. Select the files in the Blocks view.
  2. Press the "Import X files" in the Properties view.
  3. Saves the editor.

[image: image] https://user-images.githubusercontent.com/12187299/72165706-f615f800-3395-11ea-86a1-45305476c64b.png

This is the patch: patch-TexturePackerEditor-1.zip https://github.com/PhaserEditor2D/PhaserEditor/files/4046419/patch-TexturePackerEditor-1.zip

Please, uncompress it and paste the file: phasereditor.atlas.ui.editor_2.1.5.20191125.jar in the folder: PhaserEditor2D/PhaserEditor2D.app/Contents/Eclipse/plugins. It will replace the old plugin.

Then start the editor. If you don't see the button, then close the editor and start it in the terminal, running the Debug.sh file of the PhaserEditor2D folder. This is needed to clean the plugins cache.

$ cd PhaserEditor2D $ ./Debug.sh

Please, tell me if it is working for you. Thanks

— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/PhaserEditor2D/PhaserEditor/issues/141?email_source=notifications&email_token=AG2CL4OHFZWVRI7DBM2AB6TQ5CKDVA5CNFSM4KEWP5RKYY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOEIUKP5I#issuecomment-573089781, or unsubscribe https://github.com/notifications/unsubscribe-auth/AG2CL4IM2QHPR7AAKB2IMETQ5CKDVANCNFSM4KEWP5RA .

PhaserEditor2D commented 4 years ago

Good. I will add it to the next release. Thanks.