Closed MBoffin closed 1 month ago
Oh wow!
So disabling the particles on the darts should be a quick fix for this. I want to do create a separate area for the systemic properties with their own items, so this doesn't happen anymore and the darts will be normal darts again. 😁
Will follow up when that's done.
Heyo, so I've just pushed an update in https://github.com/Phazorknight/Cogito/commit/7d3b225dc9a16492ed3423f63f7b36238bcc989f
This now limits the amount of vfx particles that get spawned, hopefully resolving this.
Please give it a go and see if you still run into this issue.
Closing due to inactivity / assumed resolved.
Cogito and Godot Engine Version: Godot v4.2.2.stable.official [15073afe3] Cogito beta 202406.02
Description: Idling in the Laboratory scene will eventually slow way down due to the fire. Usually took 10-15 minutes.
Reproduction steps:
Expected behavior: The game to continue running at a reasonable frames per second.
Screenshots: See attached. It's a screenshot of what the fire table looks like after leaving it for 10-15 minutes.![Screenshot from 2024-07-10 15-11-19](https://github.com/Phazorknight/Cogito/assets/673691/52a936f6-8849-4a12-9ecc-151f77381fed)