Phazorknight / Cogito

Immersive Sim Template Project for GODOT 4
MIT License
902 stars 101 forks source link

Inventory item cell size #45

Closed ac-arcana closed 8 months ago

ac-arcana commented 8 months ago

Support inventory items that take up more than one inventory cell or slot, such as a 2x2 item.

Phazorknight commented 8 months ago

Hi, Unfortunately this feature would go against how the current inventory system is built, so this would require rebuilding it from scratch. Currently I have no plans on doing so, as this is more of a game specific design decision.

I am planning on decoupling the current inventory system a bit more so it'll become easier to replace with your own ones in the future.

ac-arcana commented 8 months ago

Decoupling the system to allow other inventories to be used does sound like a great idea. Perhaps that can be created as an issue and any further inventory related issues can be closed if the current system is intended more as a demo and not to be used in a final product.