Phazorknight / Cogito

Immersive Sim Template Project for GODOT 4
MIT License
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Compatibility with Trenchbroom/Qodot? #77

Closed JouBqa closed 7 months ago

JouBqa commented 8 months ago

When I step on ground made in Trenchbroom and brought into Godot with the Qodot plugin I get this error:

Invalid get index 'material' (on base: 'ArrayMesh'). image image

FailSpy commented 8 months ago

You may want to pull the latest version of the main branch. This should be solved by #70 , but looking at your screenshot there and your errors, you don't have the latest version of footstep_surface_detector.gd: https://github.com/Phazorknight/Cogito/blob/075c9028ff4a4fd13a214e9b4bf016412baeb915/COGITO/DynamicFootstepSystem/Scripts/footstep_surface_detector.gd#L63-L70

Do let me know how it functions for Trenchbroom/Qodot, as I'll be very keen to have it working with them!

JouBqa commented 8 months ago

Thanks! That fixed it

FailSpy commented 7 months ago

Looks like this can be closed after no updates? @Phazorknight

Phazorknight commented 7 months ago

Great, closing.