Closed ac-arcana closed 4 months ago
I also note there is no options on the main menu. I thought this was present before?
There was, but when we reworked the pause menu and added new options, it broke the old menu, so I removed that from the Main menu scene as it would otherwise break. Sorry about that!
I have a plan to redesign the main menu with working options and multiple save slots, will hopefully get to it in the next week.
Your new main menu is looking great! The major thing I'll note is that it does not scale with resolution. It does fit on the smallest resolution I can select though, so I suppose this isn't necessarily an issue. Do you have further plans for this?
Thanks! Yeah, I'm still tinkering with it a bit. I don't think the current implementation of the options menu is ideal as it's now split up between two scenes which would make adding new options a hassle. The way options are applied is not consistent between the main menu and the pause menu either, so that can cause issues like the one you mentioned.
I will probably create a single options scene again that can be used for both the pause and the main menu, with opening/closing it being used to apply settings, but will have to test this with some trial and error.
Okay, I pushed another small update that re-shuffles the menu structure a bit again in https://github.com/Phazorknight/Cogito/commit/b872a285b6336c777d3013edacafb868a6c6b6be
This now creates a single PackagedScene for the options menu which should make updates to it more streamlined and easier.
@ac-arcana , if this works for you, I'd consider the "load from main menu" issue closed. For the funkyness with the resolutions and window modes, I'll continue to update in #120 .
Yes, loading from the main menu is working an the options are all there. This issue is resolved
Once there is a player save, a load button could show up on the main menu.