PhelanBavaria / ancienttimeline

A mod for the game Europa Universalis IV
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Partially dynamic technological advances #17

Closed PhelanBavaria closed 7 years ago

PhelanBavaria commented 8 years ago

qweytr and I had a talk about making the tech groups more dynamic, so the modifiers are not dependent on the tech group. We would create other modifiers, please add your ideas and I'll include them

Buildings

Library (partially done) Road

Country modifiers

Peace Exceptional ruler (chosen by rare event) Stability

Governments

Every used government should have modifiers to their technology

Firesoul7 commented 8 years ago

Has anything more been done on this?

PhelanBavaria commented 8 years ago

Thanks for the reminder. Some have been done and we all should cosider this issue while creating or using government types and other things that might cause a tech buff. Events will still have to be created, also buildings. This isn't a pressing issue though, so it can stay open for a while.

qweytr commented 8 years ago

It is not feasible to have buildings decrease tech costs. If have a building that gives e.g. 1% discount on tech, having that building in 100 provinces would already be 100% reduction. The bonus would have to be about 0.01% to not be overpowered, but then that would be completely meaningless for small countries.

PhelanBavaria commented 8 years ago

Hum, I see what you mean. But try having that many buildings first, especially if we make it expensive. Perhaps things like universities could be unique things. Roads could be country modifiers or something.

qweytr commented 8 years ago

There are no unique buildings in the game anymore, but it might be possible to make some nonetheless. I wouldn't count on that though.

PanzerfaustJoe commented 8 years ago

Yeah, what ever happened to the buildings that you added in extended by the way? They disappeared a while ago.

qweytr commented 8 years ago

The building system was completely redone in Common Sense. I haven't yet looked at how adding buildings works now.

PanzerfaustJoe commented 8 years ago

I'm sure you will figure it out :)

PanzerfaustJoe commented 8 years ago

Temple Monument Stable Mine Masonry

A few possible buildings

Firesoul7 commented 7 years ago

Things work very differently in the game now, I'm closing this issue because I think it's obsolete.