PhelanBavaria / ancienttimeline

A mod for the game Europa Universalis IV
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Disasters #21

Open PhelanBavaria opened 8 years ago

PhelanBavaria commented 8 years ago

We talked before about ways of how provinces could become uncolonized. In the ancient world, especially in the early ancient world this could happen through disasters, which sometimes even wiped out whole civilizations. My proposal is to add such disasters in form of events, which are triggered by things like region, climate, coastal provinces, rivers, etc. Examples for such disasters would be earthquakes, flooding or volcano erruptions. Not all of these disasters need to lead to uncolonization, but they could lead to lessening the development and city size in provinces, which in turn at a certain point could become uncolonized.

qweytr commented 8 years ago

That is a good idea. Quick and local disasters like volcanoes and earthquakes can be simulated well with events, but longer lasting disasters like drought could also be implemented using disasters.

PanzerfaustJoe commented 8 years ago

I agree

yugoslavia45 commented 8 years ago

I say yes On Aug 15, 2015 1:22 PM, "PanzerfaustJoe" notifications@github.com wrote:

I agree

— Reply to this email directly or view it on GitHub https://github.com/PhelanBavaria/ancienttimeline/issues/21#issuecomment-131418579 .