Closed MadMax1960 closed 1 year ago
Might be related to #95 - will investigate after solving that one
The issue is something to do with the packed animations. For some reason, it is sufficient to set the animation node IDs to that of the original model to make the model re-appear (albeit with obviously incorrect animation). Whether the model is there all along but out of camera, or whether some kind of invalid value is being hit in the IDs is currently unclear.
This is probably going to require the mesh refactor to figure out; will push to v0.2
Fixed in 8de55e21bb14c4b38dfdc6dd16bc286e8476b305
Describe the bug When doing a raw import/export of Makoto's title screen model (c0006_048_00.GMD). The model will not appear on the title screen.
To Reproduce Steps to reproduce the behavior:
Expected behavior It should export the model fine, as it does with other models like Joker's 048 and Ryuji's.
Files c0006_048_00.GMD