Closed MadMax1960 closed 1 year ago
Describe the bug Bug seems to happen when adding a new bone to a skeleton with a gap put on armature.
To Reproduce Steps to reproduce the behavior:
Expected behavior It should work with new bones just fine, and export correctly.
Files Here's example blend. With 2 bones added to Bip01 Head. https://cdn.discordapp.com/attachments/831687902824103977/1156281310164291584/gojo_69.blend?ex=65146663&is=651314e3&hm=0815b33321c1f367d95b966c09c22aedd1df963ff0f414f54aa8e6c32b8184d8&
Fixed in a7ba1ddfc2da8b83013772a0fae513b2ec0bc9e0
Describe the bug Bug seems to happen when adding a new bone to a skeleton with a gap put on armature.
To Reproduce Steps to reproduce the behavior:
Expected behavior It should work with new bones just fine, and export correctly.
Files Here's example blend. With 2 bones added to Bip01 Head. https://cdn.discordapp.com/attachments/831687902824103977/1156281310164291584/gojo_69.blend?ex=65146663&is=651314e3&hm=0815b33321c1f367d95b966c09c22aedd1df963ff0f414f54aa8e6c32b8184d8&