Closed Pherakki closed 1 year ago
c.f. MODEL/CHARACTER/0006/BATTLE/BB0006_052.GAP / Animation 35
MODEL/CHARACTER/0006/BATTLE/BB0006_052.GAP
Quaternions sometimes flip signs when coming out of the GFS -> Blender transformer. Need to ensure that signs don't flip between keyframes in the process unless they really are supposed to.
Fixed locally, to upload
Fixed in f9aa36eaa541ddef678224a222e9d5a9a6257ed0
c.f.
MODEL/CHARACTER/0006/BATTLE/BB0006_052.GAP
/ Animation 35Quaternions sometimes flip signs when coming out of the GFS -> Blender transformer. Need to ensure that signs don't flip between keyframes in the process unless they really are supposed to.