Provide details on the proposal.
The plugin should be aware if a mesh has a potentially-problematic number of vertices.
The proposal is to have an additional export option, accessible via dropdown:
Ignore
Warn
Error + Select
If a mesh is detected to have more than 6192 vertices (since this is roughly the limit where problems sometimes start occurring), the plugin should either:
Do nothing about it (Ignore)
Add a warning to the export report saying that meshes XYZ have more than 6192 vertices
Throw an error that prevents export and highlights whichever meshes have more than 6192 vertices.
The default should also be configurable from the preferences.
Is your feature request related to a problem? Please describe.
Sometimes meshes with >6k vertices behave unexpected in-game. A warning that says this might happen, since the ultimate cause is unknown, would help.
Provide details on the proposal. The plugin should be aware if a mesh has a potentially-problematic number of vertices. The proposal is to have an additional export option, accessible via dropdown:
If a mesh is detected to have more than 6192 vertices (since this is roughly the limit where problems sometimes start occurring), the plugin should either:
The default should also be configurable from the preferences.
Is your feature request related to a problem? Please describe. Sometimes meshes with >6k vertices behave unexpected in-game. A warning that says this might happen, since the ultimate cause is unknown, would help.
Additional context No further details required.