Open kelvinthh opened 3 months ago
I'll take a look at it, haven't tested at all on 64 bit servers yet.
I'll take a look at it, haven't tested at all on 64 bit servers yet.
No, 64-bit TF2 server never works with SM. Everything reported is running in 32-bit mode (srcds.exe, not the the 64bit one).
Bug description
Using forward RTD2_Removed causes infinite loop when someone is still on Bad Sauce and the round ends.
Error: Not enough space on the stack
The way I reproduce it: sm_forcertd badsauce on everyone then sm_slay one of the teams to end the round. The loop starts right before the new round starts.Report checks
I run a Freak Fortress 2 Rewrite server and I reapply some attribute changes when RTD effects wear off. Here's a snippet from the plugin calling the
RTD2_Removed
forward:This seems to be something new after the TF2 64bit update. I didn't get back to game server hosting until the last couple of days. I stayed on 2.5.1 for a while before the update and never had any issue.
Required
Optional
sm_cvar sm_rtd2_version
) and have specified it.rtd2_perks.default.cfg
) and can confirm it's the one bundled with plugin release archive.rtd2_perks.custom.cfg
or other) and have attached it to this issue.