As discussed on Discord; you provided a great suggestion:
RTD2_AddRollerTime
Direct quote:
Not through a module or without a bit of changes to the plugin core. Internally, there are two timers run when perks are rolled, Timer_Countdown every second for updating HUD and Timer_RemovePerk with hardcoded time which removes the perk. Technically Timer_Countdown can be the only one used which will allow for dynamic time. With this it should be doable to expose sth like RTD2_AddRollerTime to modules in 2.4.1.
Hoping to see this implemented soon as I want to do some "rather advanced" RTD behaviors.
As discussed on Discord; you provided a great suggestion:
RTD2_AddRollerTime
Direct quote:
Hoping to see this implemented soon as I want to do some "rather advanced" RTD behaviors.