Closed Phil25 closed 9 months ago
If you are going to reimplement the legacy Smite, I ask that you do it in the same way as the legacy Firework. The legacy Firework ignored godmode/buddha, while Smite did not.
This could also be applied to the current Necro Smash effect, since it remained the same as it was before the major update.
All done
Due to demand, perks which were changed in the 2.4.0 should be configurable to legacy version by server operators.
Checklist
legacy
-- Use pre-2.4.0 PowerPlay (default0
)fight_back
-- Enemies can fight back (default1
)legacy
-- Use pre-2.4.0 Bat Swarm (default0
)annotations
-- Add annotations which follow enemies (default1
) Addunblind
-- Briefly unblind on dealing damage (default1
)-1
uses pre-2.4.0 Explodeignite
-- Ignites player (default1
) Adddamage
-- Deal damage to player,-1
to explode (default0
) (#88)-1
uses pre-2.4.0 Smite-1
does not spawn cases.legacy
-- Use pre-2.4.0 Frozen (default0
)mark_death
-- Marks for death (default1
)