Closed OutOfBears closed 3 years ago
Good catch! The function is definitely confusing. I think the original intent was to indicate by the Boolean whether listPath
was used or not, not whether there was an error. I think that should be removed completely. Also, the result of s.bot.Client.Connect()
(possibly an error) is completely ignored.
I would be happy to accept a pull request to fix that!
When attempting to connect using the gs-bot the connection to the steam can be established using a random server, but the connect function returns false, even though the successful connection was made. While looking, I assume a simple fix to this issue could be just returning true, as it does so below?