Closed thewavelength closed 2 years ago
@thewavelength Thank you for your contribution. I gave it a try and it looks fine. I really don't like that this stuff (like aimbot etc.) is managed on the client-side, but that's how the game was designed...
On the long term I would strive for the following:
However both points are out of scope for the near future.
I will likely merge this in the next few days unless @pehala has something against it.
I also had a quick look in the source and maybe it can be hacked into the basicinfo
message which comes from the server.
This change allows the client to pass -n (--norandom) to the launcher to disable any shot randomization. In our group of players we consider this "pro mode" as luck is being removed from the equation.