Previously while using phobos I noticed that the game was passing GlobalVariables with an error. due to a technical glitch I couldn't get to the root of the problem so I opted for an alternative method of exporting globals.ini and re-reading the parameters.
PS: There may be a better way, but that's not something I can do anymore.
Previously while using phobos I noticed that the game was passing GlobalVariables with an error. due to a technical glitch I couldn't get to the root of the problem so I opted for an alternative method of exporting globals.ini and re-reading the parameters.
PS: There may be a better way, but that's not something I can do anymore.