In Ares AlphaImage always respawns (deletes old ones and recreates new ones) per frame, which affects performance a lot. NetsuNegi adjusted the respawn logic to make it not always respawn for buildings, stopped technos and technos without turret. In actual test it can greatly improve performance when there're multiple AlphaImage.
In Ares AlphaImage always respawns (deletes old ones and recreates new ones) per frame, which affects performance a lot. NetsuNegi adjusted the respawn logic to make it not always respawn for buildings, stopped technos and technos without turret. In actual test it can greatly improve performance when there're multiple AlphaImage.