Closed TaranDahl closed 2 months ago
The tags are not very understandable, suggest to change them to the names that being universally accepted by modders
AISellAllOnLastLegs -> AIFireSale AISellAllDelay -> AIFireSaleDelay AIAllInOnLastLegs -> AIAllToHunt RegroupWhenMCVDeploy -> GatherWhenMCVDeploy
Changed.
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Skirmish AI behavior dehardcode
[General]->AISellAllOnLastLegs
and[General]->AIAllInOnLastLegs
control whether the AI will act selling and hunting respectively.[General]->AISellAllDelay
defines a timer, it will only work if[General]->AISellAllOnLastLegs
is set totrue
. When the first time the AI reaches the trigger condition of vanilla behavior, the timer starts and prevents the selling behavior from happening until the timer is expired.[General]->RegroupWhenMCVDeploy
controls this behavior.In
rulesmd.ini
:Global setting for
[Country House]->RepairBaseNodes
and[Basic]->MCVRedeploys