Open TaranDahl opened 3 months ago
Documentation please
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Documentation please
It's here now.
This can be merged after tests.
Some friends in Chinese community tested this. No fatal error, desync, or misbehavior was found. Didn't check for edge cases carefully, though.
NormalTargetingDelay
andGuardAreaTargetingDelay
. As enemy scanning is a costly part of the total overhead, this should be able to improve the performance, especially on the maps with numbers of enemies.P.S.: The docs are coming, s∞n.