Closed KuroNoSeiHai closed 2 months ago
I only know the game crash because of AttachEffect. The code is normally. Here is all AttachEffect I used.
Build 43
No response
[VEHICLELOCK] Duration=152 Cumulative=true Cumulative.MaxCount=16 DiscardOn=entry PenetratesIronCurtain=false ; boolean Animation.TemporalAction=PausedTemporal CumulativeAnimations=LOCK1,LOCK2,LOCK3,LOCK4,LOCK5,LOCK6,LOCK7,LOCK8,LOCK9,LOCK10,LOCK11,LOCK12,LOCK13,LOCK14,LOCK15 Tint.Color=255,165,0 Tint.Intensity=0.5 ; floating point value Groups=LOCKED [FLYSSLOW] Duration=-1 DiscardOn=entry SpeedMultiplier=0.5 Animation=FLYBOMB ForceDecloak=true [RANGEUP] Animation=RANGEUP Duration=1000 WeaponRange.Multiplier=2.0 WeaponRange.DisallowWeapons=GoodTeeth,BadTeeth,RoboTeeth,MadTeeth,ViscJump,OKTeeth,DroneJump,DroneJump2,SquidGrab,SquidGrabE,VslavGrab,Punch,Smash,PunchE,SmashE,SHOVEL,IvanBomber,IvanBomberE,FliesBomb ROFMultiplier=0.5 PenetratesIronCurtain=true [TAUNTED] Animation=TAUNTED Duration=100 PenetratesIronCurtain=true Animation.ResetOnReapply=true [GRAVITY] Animation=GRAVITY Duration=350 Tint.Color=165,0,255 ; integer - R,G,B Tint.Intensity=0.5 ExpireWeapon=Recovery ExpireWeapon.CumulativeOnlyOnce=true
1.Start the game. 2.Observe AI playing. 3.Crash.
Don't Crash.
The game crush.
except.txt
Description
I only know the game crash because of AttachEffect. The code is normally. Here is all AttachEffect I used.
Phobos Version
Build 43
Conditions to reproduce
No response
INI code
Steps to reproduce
1.Start the game. 2.Observe AI playing. 3.Crash.
Expected behaviour
Don't Crash.
Actual behaviour
The game crush.
Additional context
except.txt
Checklist