OpenRA - Opposing Worlds, a mod that adds a lovely mixed bunch of cool, silly, over the top stuff, while also providing a neat and fun, and (mostly) balanced gameplay experience.
A while ago someone had mentioned that we should order everything by type/faction to make it easier to scroll through when debug mode is enabled. This would also be useful for observing matches so that things aren't in random order (like vehicles or upgrades being in the middle of 2 different infantry types
Best way to sort it should be like so:
Debug/Hack actors: 0-100
Structures: 100-500
Tech Structure Tab: 501-600
Utility ("Wall") Structure Tab: 601-700
Defenses: 701-1000
Infantry: 1001-2000
Vehicles: 2001-3000
Aircraft: 3001-4000
Navy: 4001-5000
Heroes: 5001-6000
Epic Units: 6001-7000
Bot only actors: 7001-7500
"Disabled" or not normally buildable actors: 7501-8000
Universal upgrades are currently already following a Palette order value of 9997 to 10007
Any other upgrades: Above 10007 - Sort by faction as below
Hero Tier upgrades: 11000
Hero abilities: 12000
Hero pick: 13000
Hero order doesn't really matter and can all share the same numbers, and seems to automatically be arranged by 'this actor was read first when loading the game' (ie. mod.yaml load order)
Now to sort by Faction, preferrably in this order:
Shared stuff first
Allies
Soviet
GDI
Nod
Forgotten
Federation
UAC
Third Reich
GLA
USA
China
Japan
Terran
Protoss
Zerg
Avalon
Medi
BattleTech
Civilian
Since most factions don't have more than 20 actors for each type, we could do like 000's for shared, 020's for Allies, etc
Support Power palette ordering isn't as important, but it could do with a little bit of order.
A while ago someone had mentioned that we should order everything by type/faction to make it easier to scroll through when debug mode is enabled. This would also be useful for observing matches so that things aren't in random order (like vehicles or upgrades being in the middle of 2 different infantry types
Best way to sort it should be like so:
Universal upgrades are currently already following a Palette order value of 9997 to 10007
Hero order doesn't really matter and can all share the same numbers, and seems to automatically be arranged by 'this actor was read first when loading the game' (ie. mod.yaml load order)
Now to sort by Faction, preferrably in this order:
Since most factions don't have more than 20 actors for each type, we could do like 000's for shared, 020's for Allies, etc
Support Power palette ordering isn't as important, but it could do with a little bit of order.