OpenRA - Opposing Worlds, a mod that adds a lovely mixed bunch of cool, silly, over the top stuff, while also providing a neat and fun, and (mostly) balanced gameplay experience.
[ ] More unit variety from all factions that can appear in crates.
[ ] Small strike squad variations.
[x] A crate that spawns another crate next to the first. This repeats 97 more times until the 100th crate is a 50/50 chance between 10,000 credits or a nuke explosion.
[x] A wide range or map range heal for units.
[x] A wide range or map range repair for structures.
[ ] #9
[x] Crate spawns a friendly demo trap.
[x] Crate spawns a hunter-seeker drone that immediately goes after a random target.
[ ] Map wide EMP. If possible without lag or crash
[ ] betrayal. Unit who picks it up turns to creep
[ ] Ambush hole that spawns Swarm of Terrorists, only bombers no normal units
[ ] Famine crate. Delete all Ore on the map or disable resources generation for a set time
[ ] Too the moon. Makes all refineries instantly max all players money to fill silos.
[ ] Water crate. Spawn a wirlpool that roams the ocean, killing subs and boats
[ ] Disarm. Turns all combat infantry into civilians. Husk tanks and aircraft. Force sell or disable defenses and super weapons timers get reset.
[ ] Ragnarok. Turn all harvesters into nerfed Apocalypse tanks and Slaves / Workers into death knights. Flying harvesters become Kodiaks or another flying super unit?
[ ] Building type removal: Picking it up makes all players' buildings of a type sell themselves.
[x] Instant creep Obelisk Tower: Maybe a wild one that's weaker and doesn't need power. This may include copying the building and pasting a double with a quarter the power it usually has.
[ ] Ore swap: Nearby gold ore and gold ore mines convert to gems and gem mines, respectively.
Ideas for things to get from crate drops:
7/18/2023