Phoenix616 / ResourcepacksPlugins

Set resource packs on whole proxy, per server and per world!
https://ci.minebench.de/job/ResourcepacksPlugins/
GNU General Public License v3.0
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Support global pack loading on server join #84

Open airoons opened 6 months ago

airoons commented 6 months ago

1.20.3 (and 1.20.4) has changed the way how packs defined in server.properties load - they are applied before the player has joined the server (in "joining screen").

Would it be possible to have a similar functionality if one "global" pack is used? I am looking for a Velocity solution to apply ONE global resource pack before a player has even joined the proxy.

Can you please look into this? Or have I missed a configuration option regarding this..

Thanks!

Phoenix616 commented 6 months ago

That is not possible yet as there is no API for it but as soon as Velocity adds that I will add support for it.

airoons commented 6 months ago

Thanks for the quick response, is that already planned or should I suggest that somewhere in Velocity repo?

Phoenix616 commented 6 months ago

Pretty sure that's already planed.

airoons commented 5 months ago

Hey @Phoenix616,

Any updates on this? Maybe I should open a feature request on velocity repo or smth.

Phoenix616 commented 5 months ago

Not sure what kind of updates there would be? Once it is possible it will be implemented in the plugin and this issue closed.

airoons commented 3 months ago

Closing this as it seems to work with your ForceResourcepacks plugin.

Phoenix616 commented 3 months ago

While it might seem like it works for you there definitely was no change in the code (nor in Velocity's API) to support that properly so I'm going to reopen this.