Open EliMCGamerGuy opened 1 year ago
- The skin viewer shows skins mapped to the classic model, despite what the skin is set to, causing the skin to be mapped to the model incorrectly.
- All overlays except the head overlay don't show up on the skin viewer.
This is being worked on and will be available in the next version presumably.
- Probably not a bug pre-se, but the skin viewer doesn't scale up with skin resolution, causing the skin to not show up right(E.G. on a 1024x skin, the skin viewer will treat the extreme top left unused bit in the corner as the skin to be viewed).
Scaling might not be supported for a while... it makes the renderer lag at the moment.
- View Skin button only shows up on PCKs made in a previous version of PCK Studio, it does not show up for newly made skins.
Thats weird will investigate.
- Files and folders cannot be dragged, making them stuck in the folder they were made in.
Files can be moved be right-clicking and then pressing on Rename
but drag n' drop will be re-added.
Thanks for the report 👍
The skin viewer shows skins mapped to the classic model, despite what the skin is set to, causing the skin to be mapped to the model incorrectly.
View Skin button only shows up on PCKs made in a previous version of PCK Studio, it does not show up for newly made skins.
Files and folders cannot be dragged, making them stuck in the folder they were made in.
All overlays except the head overlay don't show up on the skin viewer.
Probably not a bug pre-se, but the skin viewer doesn't scale up with skin resolution, causing the skin to not show up right(E.G. on a 1024x skin, the skin viewer will treat the extreme top left unused bit in the corner as the skin to be viewed).