Please describe use-case:
Right now we have a basic Perlin Noise function.
We need better texture generation controls.
The texture generation needs to support driving both colors as well as
monochrome values that can be used to pick terrain features.
There's an LGPL'ed Java texture engine that can be mined for ideas:
http://kenai.com/projects/jtexgen/pages/Home
I don't exactly like some of the approaches it has taken, the license precludes
its use in closed-source web games (or could at any moment), and so I'm less
inclined to use the library as-is.
Plus, I think ColorPalette support could be useful.
Original issue reported on code.google.com by yam...@gmail.com on 14 Sep 2012 at 1:22
Original issue reported on code.google.com by
yam...@gmail.com
on 14 Sep 2012 at 1:22