Closed AyazJenkins closed 1 year ago
This might be caused by the fact that ESP does not check every single block between 2 players as that would severely impact performance. Therefore, players that are only seperated by 1-block wide walls over large distances might not be hidden to each other. Does ESP not work only in the scenario above, or also when behind wider walls? Also, as you have set "calculate_third_person_modes" to true, have you checked that all the other perspectives (usually seen via F5) cannot see the other player?
Might also help you: #540
This was just an example, even 100% invisible players can be seen. I just have to look at their direction
Please try again with 8.3.3, I have updated the hiding and equipement hiding to use the spigot API now, so it should work fine.
Closing due to inactivity. If the bug persists, please feel free to reopen the issue.
Log: [08:28:32 INFO]: [AntiCheatAddition] floodgate not found [08:28:32 INFO]: [AntiCheatAddition] BrandHider has been enabled. [08:28:32 INFO]: [AntiCheatAddition] DamageIndicator has been enabled. [08:28:32 INFO]: [AntiCheatAddition] EnchantmentHider has been enabled. [08:28:32 INFO]: [AntiCheatAddition] Esp has been enabled. [08:28:32 INFO]: [AntiCheatAddition] ESP | Default entity tracking range found. [08:28:32 INFO]: [AntiCheatAddition] LogBot has been disabled in the config. Config:
Server: Purpur 1.19.3 Plugins: AntiCheatAddition, AuthMe, CoreProtect, GrimAC, LibertyBans, LuckPerms, Multiverse-Core, PL-Hide, PlaceholderAPI, ProtocolLib, SkinsRestorer, spark, StaffPlus