Closed Regomy closed 3 months ago
Thank you for the report. Can you please provide your log and config as well? Otherwise it will be hard to fix the false positive.
LiquidBounce is quite good at imitating very good players who can moonwalk, so it is quite hard to detect faster. There are some new ideas I want to test, but we will see how effective they will be.
Thank you for the report. Can you please provide your log and config as well? Otherwise it will be hard to fix the false positive.
LiquidBounce is quite good at imitating very good players who can moonwalk, so it is quite hard to detect faster. There are some new ideas I want to test, but we will see how effective they will be.
https://gist.github.com/Regomy/a732851aca77c4f7e4541add1a2ef187 - false flag, minecraft 1.8.9 optifine (not forge) default configuration
The false positive, while not entirely fixed, should appear much more rarely in 8.8.4.
Okay, thanks for the partial correction. However it still remains, if you need it I can drop a new debug from 8.8.4.
The false positive, while not entirely fixed, should appear much more rarely in 8.8.4.
If you can, please set the debug file_level to FINER to allow for some additional debug information to be printed into the log file. A video how you can reproduce it on the new version might also be helpful as I was only able to get a random flag from time to time compared to before.
If you can, please set the debug file_level to FINER to allow for some additional debug information to be printed into the log file. A video how you can reproduce it on the new version might also be helpful as I was only able to get a random flag from time to time compared to before.
Hello dear Photon! Now the false positive was longer, however in some situations, canceling blocks can be. I would still like to ask that you fix it to the end, if possible of course?
9.0.0 improved scaffold quite a bit, so this is likely fixed. If not, feel free to reopen this issue.
Slow detect: (Augustus 2.6)