I was setting up the Unity Balance Ball Demo with PhysioLabXR and noticed I wasn't able to play the game as the Inlet LSL Stream was throwing an error.
The inlet Stream was named incorrectly, renaming it fixed it.
Here's how you can rename it:
In the Hierarchy Manager choose NetworkController (under Assets -> Scenes -> GameMenu).
In the Inspector you can configure the LSL Inlet and Outlet.
Somehow, the inlet Stream name was set to "geryInference" instead of "MotorImageryInference".
Not sure if I did a typo when I loaded in the project in Unity or if it was there from the beginning, but in case someone else runs into the issue when doing the Motor Imaginary tutorial, that fixed it.
Hi all,
I was setting up the Unity Balance Ball Demo with PhysioLabXR and noticed I wasn't able to play the game as the Inlet LSL Stream was throwing an error.
The inlet Stream was named incorrectly, renaming it fixed it.
Here's how you can rename it:
In the Hierarchy Manager choose NetworkController (under Assets -> Scenes -> GameMenu).
In the Inspector you can configure the LSL Inlet and Outlet. Somehow, the inlet Stream name was set to "geryInference" instead of "MotorImageryInference".
Not sure if I did a typo when I loaded in the project in Unity or if it was there from the beginning, but in case someone else runs into the issue when doing the Motor Imaginary tutorial, that fixed it.
Best regards, Udai