PiRSquared17 / quadra

Automatically exported from code.google.com/p/quadra
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Segmentation fault when joining a game in Mac OS X PPC #99

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Run Quadra
2. Choose game type, problem occurs both Multiplayer/Single Player
3. In case of Multiplayer, when join a channel Segmentation fault occurs. In 
Single, when I choose      
the player the fault occurs. 

What is the expected output? What do you see instead?
Normal behavior expected, but segmentation fault occurs. 

What version of the product are you using? On what operating system?
Using 1.3.0svn on Mac OS X 10.5 Leopard PPC

Please provide any additional information below.

I was trying to compile Quadra from SVN with no success. It always miss libpng 
libraries. So I 
downloaded latest libpng from its site and compiled and installed (I moved 
Makefile.darwin to 
Makefile, make and make install as root). After that I compiled Quadra with the 
 parameters specified in README file (./configure --enable-debug 
LDFLAGS="-L/usr/X11/lib -
F$HOME/Library/Frameworks" CPPFLAGS="-I/usr/X11/include/libpng12 -
I$HOME/Library/Frameworks/SDL.framework/Headers") and everything worked fine 
when 
running make. But when joining a game whatever Single or Multiplayer crashes 
with 
Segmentation fault.

Original issue reported on code.google.com by pedrinho...@gmail.com on 13 Feb 2009 at 1:26

Attachments:

GoogleCodeExporter commented 9 years ago

Original comment by pphaneuf on 13 Feb 2009 at 1:36

GoogleCodeExporter commented 9 years ago
Should be fixed by r719, can you verify? Thanks!

Oh, and by the way, I compile Quadra on Leopard using the system-provided libpng
using the following "configure" command-line:

.configu --enable-debug LDFLAGS="-L/usr/X11/lib 
-F/Users/pphaneuf/Library/Frameworks"
CPPFLAGS="-I/usr/X11/include/libpng12
-I/Users/pphaneuf/Library/Frameworks/SDL.framework/Headers"

Original comment by pphaneuf on 15 Feb 2009 at 1:55