PiRSquared17 / zildo

Automatically exported from code.google.com/p/zildo
GNU Lesser General Public License v3.0
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Error on collision detection #1

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Version 1.05:

When Zildo throws an object (bushes, or whathever), he's considered as an
obstacle for object path. This shouldn't happen.

This is a regression introduced from the pushable blocks (see Polaky's cavern).

Original issue reported on code.google.com by tcheg...@gmail.com on 27 Mar 2009 at 3:07

GoogleCodeExporter commented 9 years ago
Corrected in version 1.06.

Zildo size is now 5, instead of 6, for collision detection.

Original comment by tcheg...@gmail.com on 16 Apr 2009 at 5:21

GoogleCodeExporter commented 9 years ago

Original comment by tcheg...@gmail.com on 16 Apr 2009 at 5:21