PiRSquared17 / zildo

Automatically exported from code.google.com/p/zildo
GNU Lesser General Public License v3.0
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Out of memory on Android #26

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Impossible to run Zildo on Android !

The game needs more than 20Mb in order to allocate all its buffers, for storing 
vertices, indexes, textures and normals.

A serious optimization need to be done for reducing all this.

The objective would be less than 8Mb.

Original issue reported on code.google.com by tcheg...@gmail.com on 4 Apr 2012 at 7:50

GoogleCodeExporter commented 9 years ago
Done (revision 825)

Memory usage is now 1.8Mb !

Code has been deeply modified.
Details can be found [http://code.google.com/p/zildo/wiki/MemoryOptimization 
here].

Original comment by tcheg...@gmail.com on 4 Apr 2012 at 8:41

GoogleCodeExporter commented 9 years ago

Original comment by tcheg...@gmail.com on 4 Apr 2012 at 8:41